Element card · group Community · atomic number 13,530, its rank
Creative / Build
Offline 90.195.126.159:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Creative / Build?
A procedural map runs on Creative / Build, generated by the game.
How is Creative / Build configured, and what rules apply?
No gather rate appears in the name of Creative / Build. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
Which location is Creative / Build based in?
No region is published by Creative / Build. Rust Data Lab shows a server's stated location, not a verified position of the machine. 90.195.126.159:28015 is the address it uses.
What Rust version does Creative / Build currently run?
On Windows, Creative / Build is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How dependable is Creative / Build for staying online?
Currently offline, Creative / Build was last seen 17 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipes and resets
When does Creative / Build wipe, and how often?
Too few wipes are on record for Creative / Build to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 18 hours ago.
Tags, lists
Which meanings sit behind the tags on Creative / Build?
These are the tags Creative / Build makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Creative / Build come up?
You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Creative / Build compare with other servers in the rankings?
The seven-day player-hours table has Creative / Build at #13,530, in the top 61% of ranked servers.
How many players does Creative / Build have at the moment?
The last recorded sighting of Creative / Build was 17 days 17 hours ago, and it is offline now.
How to join
What is the way to join Creative / Build?
In Rust, press F1 and enter client.connect 90.195.126.159:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.