Rust Data LabData lab · live
Live readings Servers11,736 Players71,890 Populated3,632 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 1,109, its rank

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED

Online EU 91.244.197.211:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 43/ 300 14% full Room to join
7-day average8peak 37
Rank · atomic number#1,109top 5% · #457 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC9h ago – – – 8
Tue 27 Oct, 03:03 UTC1d ago – – – 2
Mon 26 Oct, 03:03 UTC2d ago – – – 1
Sun 25 Oct, 03:03 UTC3d ago – – – 2
Sat 24 Oct, 03:03 UTC4d ago – – – 5
Fri 23 Oct, 03:03 UTC5d ago – – – 0
Thu 22 Oct, 03:03 UTC6d ago – – – 1
Wed 21 Oct, 03:03 UTC7d ago – – – 4
Tue 20 Oct, 03:03 UTC8d ago – – – 1
Mon 19 Oct, 03:03 UTC9d ago – – – 1

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  3. 3 Ru RustOfWar#2 Ra… 150
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  4. 4 Uk UKN.GG - EU Tr… 119
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  5. 5 Eu EU | Perfect A… 75
    EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average 75/ 200
  6. 6 Uk UKN.GG - EU Tr… 15
    UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average 15/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED runs a procedural map of size 3,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: FPS++.

What settings and rules apply on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

No gather rate appears in the name of COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED. You get up to 5 players per group. Play runs as minigames & battle royale, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

The EU tag is how COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 91.244.197.211:28015.

Which Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED on?

Rust network protocol 2635 and build 168909 on Windows is what COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED uses. The protocol must match for you to join; Steam will update your game.

How dependable is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED for staying online?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is live as of now. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED known for smooth running?

In the last 48 hours, it averaged 60 server fps, with a low of 59. The maximum entity count was 2,762, covering buildings, deployables and all else in the world. The highest memory usage was 1,695 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, and at what time?

No wipe schedule exists for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

What should you understand from the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED carries?

These are the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED appear in?

These themed Rust Data Lab lists carry COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

Who operates COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is the only server we track that publishes this combatrust.com hostname.

Player numbers

What position does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED hold among Rust servers?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is #1,109 on seven-day player hours, #457 in Europe, and in the top 5% of all ranked servers.

What does the current player count on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED tell you?

COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED currently shows 43 players across 300 slots. A seven-day sample gives 8 players on average and 37 at the top. The busiest point in the last 48 hours came at 11:00 UTC, averaging 30 players.

Getting on

How can you connect to COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?

Open the console with F1 in Rust and type client.connect 91.244.197.211:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the slot count.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.