Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Community · atomic number 15,353, its rank

Custom Aim Train

Offline 91.50.225.88:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Na NA | Apex Aim … 0
    NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average 0/ 16
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0/ 16
  4. 4 De Deadshot's Are… 0
    Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 3 on average 0/ 16
  5. 5 Mi MINICOPTER / H… 1
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 1/ 100
  6. 6 Pl PLUKN - US Mon… 1
    PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average 1/ 15

Quick answers

from the figures on this page

Map and rules

What map is in play on Custom Aim Train?

Generated by the game, the map on Custom Aim Train is procedural.

What rules has Custom Aim Train set, and what settings are in force?

Nothing in the name of Custom Aim Train gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Custom Aim Train based in?

No region is published by Custom Aim Train. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 91.50.225.88:28015.

Which Rust version is Custom Aim Train on?

Rust network protocol 2635 and build 168909 on Windows is what Custom Aim Train uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Custom Aim Train stay up, and how reliable is its uptime?

Right now Custom Aim Train is offline, with its last appearance 4 days 5 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Wipe schedule

How often does a wipe happen on Custom Aim Train, and at what time?

The record holds too few of Custom Aim Train's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 8 hours ago.

Where it appears

Which meanings sit behind the tags on Custom Aim Train?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Custom Aim Train publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Custom Aim Train appear in?

The Rust Data Lab lists that include Custom Aim Train are: Aim training servers, measured live and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Custom Aim Train hold among Rust servers?

Custom Aim Train sits at #15,353 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Custom Aim Train right now?

No live signal from Custom Aim Train right now, which was last seen 4 days 5 hours ago. The past week gives an average of 0 players.

Getting on

What is the way to join Custom Aim Train?

You can connect by pressing F1 in Rust and entering client.connect 91.50.225.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.