Element card · group Community · atomic number 16,145, its rank
Custom Aim Train
Offline 91.50.238.180:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Custom Aim Train?
The map on Custom Aim Train is procedural, made by the game.
How is Custom Aim Train configured, and what rules apply?
Nothing in the name of Custom Aim Train gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
About the server
Which location is Custom Aim Train based in?
Nothing about a region is published by Custom Aim Train. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.50.238.180:28015 is the address it uses.
On what Rust version does Custom Aim Train operate?
Rust network protocol 2633 and build 165217 on Windows is what Custom Aim Train uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Custom Aim Train for staying online?
Custom Aim Train is not online at the moment; the last sighting was 34 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.
Wipes and resets
When does Custom Aim Train wipe, and how often?
Too few wipes are on record for Custom Aim Train to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on Custom Aim Train?
The game's server browser reads the tags Custom Aim Train publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Custom Aim Train come up?
These themed Rust Data Lab lists carry Custom Aim Train: Aim training servers, measured live and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Custom Aim Train place?
Custom Aim Train sits at #16,145 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Custom Aim Train right now?
The last recorded sighting of Custom Aim Train was 34 days 6 hours ago, and it is offline now.
Getting on
What is the way to join Custom Aim Train?
Open the console with F1 in Rust and type client.connect 91.50.238.180:28015. The Launch Rust button on this page does the same job through Steam.