Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Community · atomic number 16,019, its rank

Custom Aim Train

Offline 91.52.67.130:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full · 1 in queue Room to join Queue
7-day average0peak –
Rank · atomic number#16,019top 69%
Last wipe27d agono schedule published
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 0+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Na NA | Apex Aim … 0
    NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average 0/ 16
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average 0/ 16
  4. 4 De Deadshot's Are… 0
    Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 4 on average 0/ 16
  5. 5 Pv PVP Arena | Ai… 0
    PVP Arena | Aimtrain groups of 8+ · 2 on average 0/ 40
  6. 6 Mi MINICOPTER / H… 9
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 9/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Custom Aim Train?

The map on Custom Aim Train is procedural, made by the game.

What rules has Custom Aim Train set, and what settings are in force?

Nothing in the name of Custom Aim Train gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

What region hosts Custom Aim Train?

There is no region on record for Custom Aim Train. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 91.52.67.130:28015.

What Rust version does Custom Aim Train currently run?

Rust network protocol 2634 and build 166494 on Windows is what Custom Aim Train uses. The protocol must match for you to join; Steam will update your game.

How dependable is Custom Aim Train for staying online?

Right now Custom Aim Train is offline, with its last appearance 26 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipes and resets

When does Custom Aim Train wipe, and how often?

Once a month is all Custom Aim Train wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days ago the current world was made.

How does Custom Aim Train look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked, and a further 1 waited in the queue.

Where it appears

How should you read the tags on Custom Aim Train?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Custom Aim Train publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Custom Aim Train come up?

The Rust Data Lab lists that include Custom Aim Train are: Aim training servers, measured live and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Custom Aim Train place?

Player hours over the last week put Custom Aim Train at #16,019, inside the top 69% of ranked servers.

How full is Custom Aim Train right now?

Custom Aim Train is offline at the moment; the last sighting was 26 days 21 hours ago.

Connection

What steps get you onto Custom Aim Train?

You can connect by pressing F1 in Rust and entering client.connect 91.52.67.130:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.