Element card · group Community · atomic number 16,503, its rank
Custom Aim Train
Offline 91.52.69.131:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Custom Aim Train?
The map on Custom Aim Train is procedural, made by the game.
What settings and rules apply on Custom Aim Train?
Nothing in the name of Custom Aim Train gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server details
Which location is Custom Aim Train based in?
Nothing about a region is published by Custom Aim Train. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.52.69.131:28015 is the address it uses.
What Rust version does Custom Aim Train currently run?
Rust network protocol 2633 and build 165217 on Windows is what Custom Aim Train uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Custom Aim Train for staying online?
Currently offline, Custom Aim Train was last seen 32 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Custom Aim Train?
Custom Aim Train's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 49 days 8 hours ago the current world was made.
Where it appears
What should you understand from the tags Custom Aim Train carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Custom Aim Train publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Custom Aim Train appear in?
The Rust Data Lab lists that include Custom Aim Train are: Aim training servers, measured live and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Custom Aim Train hold among Rust servers?
The seven-day player-hours table has Custom Aim Train at #16,503, in the top 71% of ranked servers.
How many players does Custom Aim Train have at the moment?
The last recorded sighting of Custom Aim Train was 32 days 3 hours ago, and it is offline now.
Connection
What is the way to join Custom Aim Train?
Open the console with F1 in Rust and type client.connect 91.52.69.131:28015. The Launch Rust button on this page does the same job through Steam.