Rust Data LabData lab · live
Live readings Servers11,842 Players88,461 Populated4,024 Fresh wipes · 3h177 Sampled every 5 min

Element card · group Community · atomic number 15,558, its rank

Custom Aim Train

Offline 91.52.78.76:28015 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,558top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Na NA | Apex Aim … 0
    NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average 0/ 16
  2. 2 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average 0/ 16
  3. 3 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average 0/ 16
  4. 4 De Deadshot's Are… 0
    Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game NA · groups of 8+ · 4 on average 0/ 16
  5. 5 Ru ・RUST KILL・XXX… 9
    ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 9/ 100
  6. 6 Mi MINICOPTER / H… 11
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 11/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Custom Aim Train?

The map on Custom Aim Train is procedural, made by the game.

How is Custom Aim Train configured, and what rules apply?

Nothing in the name of Custom Aim Train gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts Custom Aim Train?

There is no region on record for Custom Aim Train. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.52.78.76:28015 is the address it uses.

What Rust version does Custom Aim Train currently run?

Rust network protocol 2633 and build 165217 on Windows is what Custom Aim Train uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Custom Aim Train for staying online?

Right now Custom Aim Train is offline, with its last appearance 34 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

When does Custom Aim Train wipe, and how often?

Too few wipes are on record for Custom Aim Train to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days ago the current world was made.

Tags, lists

How should you read the tags on Custom Aim Train?

The game's server browser reads the tags Custom Aim Train publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Custom Aim Train come up?

These themed Rust Data Lab lists carry Custom Aim Train: Aim training servers, measured live and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Custom Aim Train compare with other servers in the rankings?

Player hours over the last week put Custom Aim Train at #15,558, inside the top 71% of ranked servers.

How full is Custom Aim Train right now?

The last recorded sighting of Custom Aim Train was 34 days 14 hours ago, and it is offline now.

Connection

How can you connect to Custom Aim Train?

In Rust, press F1 and enter client.connect 91.52.78.76:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.