Element card · group Community · atomic number 13,015, its rank
Creative / Build
Offline 93.123.199.64:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Creative / Build?
A procedural map runs on Creative / Build, generated by the game.
What rules has Creative / Build set, and what settings are in force?
No gather rate appears in the name of Creative / Build. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Creative / Build sit?
Nothing about a region is published by Creative / Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 93.123.199.64:28015.
Which Rust version is Creative / Build on?
On Windows, Creative / Build is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Creative / Build stay online?
Currently offline, Creative / Build was last seen 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipe days
When does Creative / Build wipe, and how often?
Too few wipes are on record for Creative / Build to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 5 hours ago the current world was made.
Lists and tags
What should you understand from the tags Creative / Build carries?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Creative / Build publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Creative / Build appear in?
The Rust Data Lab lists that include Creative / Build are: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Creative / Build hold among Rust servers?
Creative / Build sits at #13,015 for seven-day player hours, placing it in the top 59% of ranked servers.
How many players does Creative / Build have at the moment?
No live signal from Creative / Build right now, which was last seen 10 days 4 hours ago.
Getting on
How can you connect to Creative / Build?
Open the console with F1 in Rust and type client.connect 93.123.199.64:28015. The Launch Rust button on this page does the same job through Steam.