Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group PvE · atomic number 7,127, its rank

GAMERUST PVE test

Offline EU 94.140.228.116:28015 checked 2h ago

trio moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average1peak 2
Rank · atomic number#7,127top 32% · #1998 in EU
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep1 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU, and #403 of the trio servers (top 64%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sat 10 Oct, 05:33 UTC19d ago 1 halved by day 7 9.5 days 1
Tue 6 Oct, 16:50 UTC23d ago 1 – 3.5 days 1
Sat 26 Sep, 15:01 UTC33d ago 1 – 10.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friend Not Foe… 11
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 11/ 50
  2. 2 My [DE/GER] My-La… 4
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 4/ 50
  3. 3 Pv PVE | HARD | D… 6
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 6/ 100
  4. 4 De Dead Valley | … 0
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 0/ 50
  5. 5 Ca Casual PVE Sve… 4
    Casual PVE Svenska Krigare EU · quad · 1 on average 4/ 20
  6. 6 No Noob Friendly … 1
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

How is GAMERUST PVE test configured, and what rules apply?

The name of GAMERUST PVE test carries no gather rate. You get up to 3 players per group (trio). Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts GAMERUST PVE test?

The EU tag is how GAMERUST PVE test lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 94.140.228.116:28015.

What Rust version does GAMERUST PVE test currently run?

On Windows, GAMERUST PVE test is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does GAMERUST PVE test stay online?

GAMERUST PVE test is not online at the moment; the last sighting was 2 hours ago. It was online for 25 of 168 hours in the last 7 full days, which is 15% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on GAMERUST PVE test?

With no fixed rhythm, GAMERUST PVE test wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 2 hours ago.

What does a typical wipe day on GAMERUST PVE test involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 7 when it didn't hold.

Where it appears

Which meanings sit behind the tags on GAMERUST PVE test?

These are the tags GAMERUST PVE test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GAMERUST PVE test come up?

The Rust Data Lab lists that include GAMERUST PVE test are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does GAMERUST PVE test place?

Player hours for the past seven days give GAMERUST PVE test #7,127, #1,998 in Europe, and a place in the top 32% of ranked servers. The trio ranking puts it at #403.

How many players does GAMERUST PVE test have at the moment?

No live signal from GAMERUST PVE test right now, which was last seen 2 hours ago. A seven-day sample gives 1 players on average and 2 at the top.

How to join

How can you connect to GAMERUST PVE test?

Open the console with F1 in Rust and type client.connect 94.140.228.116:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.