Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 14,109, its rank

Local Build

Offline 94.41.131.16:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,109top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 3
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 3/ 101
  2. 2 Ra Raichu Staging… 8
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 8/ 25
  3. 3 Bu [EU] Builders … 231
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 231/ 999
  4. 4 Bu [NA] Builders … 148
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 148/ 999
  5. 5 Ru [AU] Rusticate… 34
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 34/ 150
  6. 6 At Atlas // CSL -… 38
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 38/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Local Build?

A procedural map runs on Local Build, generated by the game.

What rules has Local Build set, and what settings are in force?

The name of Local Build carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

In what location does Local Build sit?

There is no region on record for Local Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.41.131.16:28015 is the address it uses.

Which Rust version is Local Build on?

On Linux, Local Build is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Local Build for staying online?

Right now Local Build is offline, with its last appearance 27 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Local Build, and at what time?

Local Build's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 20 hours ago.

Tags, lists

How should you read the tags on Local Build?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Local Build publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Build come up?

The Rust Data Lab lists that include Local Build are: Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Local Build hold among Rust servers?

Local Build sits at #14,109 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is Local Build right now?

The last recorded sighting of Local Build was 27 days 5 hours ago, and it is offline now.

Getting on

What is the way to join Local Build?

In Rust, press F1 and enter client.connect 94.41.131.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.