Element card · group Community · atomic number 14,109, its rank
Local Build
Offline 94.41.131.16:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Local Build?
A procedural map runs on Local Build, generated by the game.
What rules has Local Build set, and what settings are in force?
The name of Local Build carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Server facts
In what location does Local Build sit?
There is no region on record for Local Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.41.131.16:28015 is the address it uses.
Which Rust version is Local Build on?
On Linux, Local Build is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Build for staying online?
Right now Local Build is offline, with its last appearance 27 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Local Build, and at what time?
Local Build's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 20 hours ago.
Tags, lists
How should you read the tags on Local Build?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Local Build publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Build come up?
The Rust Data Lab lists that include Local Build are: Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Local Build hold among Rust servers?
Local Build sits at #14,109 for seven-day player hours, placing it in the top 60% of ranked servers.
How full is Local Build right now?
The last recorded sighting of Local Build was 27 days 5 hours ago, and it is offline now.
Getting on
What is the way to join Local Build?
In Rust, press F1 and enter client.connect 94.41.131.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.