Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

arenahub.ma

Online 95.216.11.216:28015 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:03 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 303
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 723 on average 303/ 300
  2. 2 Ra R2 - Aim train… 92
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average 92/ 400
  3. 3 Ru RustGames.gg |… 8
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 8/ 400
  4. 4 Do DOGFIGHT 2 | B… 17
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 67 on average 17/ 250
  5. 5 Ra R2 - Aim train… 5
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 5/ 400
  6. 6 Be [EU] BekerMelk… 10
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 10/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on arenahub.ma?

arenahub.ma runs a procedural map of size 3,000 with seed 138457517; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has arenahub.ma set, and what settings are in force?

Nothing in the name of arenahub.ma gives a gather rate. Eight players per group is the limit, the game's default. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is arenahub.ma based in?

Nothing about a region is published by arenahub.ma. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.216.11.216:28015.

Which Rust version is arenahub.ma on?

On Linux, arenahub.ma is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is arenahub.ma for staying online?

Right now, arenahub.ma is reachable. According to the uptime it reports, the last restart was about 2 days 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does arenahub.ma perform?

Server fps averaged 205 over the last 48 hours, with 170 as the lowest. The maximum entity count was 49,253, covering buildings, deployables and all else in the world. The highest memory usage was 2,477 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does arenahub.ma wipe, and how often?

The record holds too few of arenahub.ma's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 1 hours ago.

On arenahub.ma, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on arenahub.ma?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list arenahub.ma publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does arenahub.ma come up?

These themed Rust Data Lab lists carry arenahub.ma: Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does arenahub.ma compare with other servers in the rankings?

Player hours over the last week put arenahub.ma at #15,351, inside the top 69% of ranked servers.

How full is arenahub.ma right now?

arenahub.ma currently shows 0 players across 50 slots. The past week gives an average of 0 players.

Getting on

What is the way to join arenahub.ma?

In Rust, press F1 and enter client.connect 95.216.11.216:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://arenahub.ma.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.