Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Community · atomic number 13,253, its rank

[Dev] Wolf's Sandbox

Offline 97.107.195.70:28019 checked 41d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,253no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 An Antorus Test/B… 0
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  4. 4 Bu [EU] Builders … 49
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  5. 5 Bu [NA] Builders … 107
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 107/ 999
  6. 6 Ru [AU] Rusticate… 71
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 71/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [Dev] Wolf's Sandbox?

Generated by the game, the map on [Dev] Wolf's Sandbox is procedural.

What settings and rules apply on [Dev] Wolf's Sandbox?

The name of [Dev] Wolf's Sandbox carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does [Dev] Wolf's Sandbox sit?

No region is published by [Dev] Wolf's Sandbox. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 97.107.195.70:28019.

What Rust version does [Dev] Wolf's Sandbox currently run?

On Windows, [Dev] Wolf's Sandbox is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

Does [Dev] Wolf's Sandbox stay up, and how reliable is its uptime?

Right now [Dev] Wolf's Sandbox is offline, with its last appearance 41 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe days

When does [Dev] Wolf's Sandbox wipe, and how often?

The record holds too few of [Dev] Wolf's Sandbox's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 41 days 8 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on [Dev] Wolf's Sandbox?

The game's server browser reads the tags [Dev] Wolf's Sandbox publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [Dev] Wolf's Sandbox come up?

You will find [Dev] Wolf's Sandbox on the following Rust Data Lab lists: Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does [Dev] Wolf's Sandbox place?

[Dev] Wolf's Sandbox sits at #13,253 for seven-day player hours, placing it in the top – of ranked servers.

How many players does [Dev] Wolf's Sandbox have at the moment?

No live signal from [Dev] Wolf's Sandbox right now, which was last seen 41 days 7 hours ago.

Connection

How can you connect to [Dev] Wolf's Sandbox?

You can connect by pressing F1 in Rust and entering client.connect 97.107.195.70:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.