Rust Data LabData lab · live
Live readings Servers11,800 Players71,158 Populated3,624 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Vanilla · atomic number 15,957, its rank

352nd Imminent Threat Detail|4k|PvE&PvP

Offline NA 99.114.177.15:28015 checked 18h ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,957top 70% · #1517 in NA
Last wipe33d agomonthly schedule
Next wipe1d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 1d 4h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 In Intoxicated US… 5
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Quick answers

from the figures on this page

Map and rules

What map is in play on 352nd Imminent Threat Detail|4k|PvE&PvP?

Generated by the game, the map on 352nd Imminent Threat Detail|4k|PvE&PvP is procedural.

What rules has 352nd Imminent Threat Detail|4k|PvE&PvP set, and what settings are in force?

The name of 352nd Imminent Threat Detail|4k|PvE&PvP carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, no gathering: sandbox building. You will find it under Community in the server browser. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

In what location does 352nd Imminent Threat Detail|4k|PvE&PvP sit?

With its NA tag, 352nd Imminent Threat Detail|4k|PvE&PvP places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 99.114.177.15:28015.

What Rust version does 352nd Imminent Threat Detail|4k|PvE&PvP currently run?

On Linux, 352nd Imminent Threat Detail|4k|PvE&PvP is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 352nd Imminent Threat Detail|4k|PvE&PvP stay up, and how reliable is its uptime?

Currently offline, 352nd Imminent Threat Detail|4k|PvE&PvP was last seen 18 hours ago. The first sighting by Rust Data Lab was on 3 November 2026.

Wipe days

When does 352nd Imminent Threat Detail|4k|PvE&PvP wipe, and how often?

Estimated from the force wipe is when 352nd Imminent Threat Detail|4k|PvE&PvP next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 33 days 21 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

What should you understand from the tags 352nd Imminent Threat Detail|4k|PvE&PvP carries?

The game's server browser reads the tags 352nd Imminent Threat Detail|4k|PvE&PvP publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^k (Build server): Base building and practice are the focus; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 352nd Imminent Threat Detail|4k|PvE&PvP come up?

You will find 352nd Imminent Threat Detail|4k|PvE&PvP on the following Rust Data Lab lists: Rust build and creative servers, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does 352nd Imminent Threat Detail|4k|PvE&PvP compare with other servers in the rankings?

Seven-day player hours place 352nd Imminent Threat Detail|4k|PvE&PvP at #15,957 overall, #1,517 in North America and in the top 70% of ranked servers.

How full is 352nd Imminent Threat Detail|4k|PvE&PvP right now?

The last recorded sighting of 352nd Imminent Threat Detail|4k|PvE&PvP was 18 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

How can you connect to 352nd Imminent Threat Detail|4k|PvE&PvP?

In Rust, press F1 and enter client.connect 99.114.177.15:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^k
Build server Base building and practice are the focus.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.