Element card · group Community · atomic number 13,890, its rank
Creative / Build
Offline 99.247.111.52:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Creative / Build?
Generated by the game, the map on Creative / Build is procedural.
What rules has Creative / Build set, and what settings are in force?
No gather rate appears in the name of Creative / Build. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Creative / Build?
Nothing about a region is published by Creative / Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 99.247.111.52:28015.
Which Rust version is Creative / Build on?
On Windows, Creative / Build is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Creative / Build stay up, and how reliable is its uptime?
Creative / Build is not online at the moment; the last sighting was 25 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipe schedule
What is the wiping pattern on Creative / Build?
Too few wipes are on record for Creative / Build to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 18 hours ago.
Tags, lists
Which meanings sit behind the tags on Creative / Build?
These are the tags Creative / Build makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Creative / Build come up?
You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Creative / Build hold among Rust servers?
The seven-day player-hours table has Creative / Build at #13,890, in the top 61% of ranked servers.
How many players does Creative / Build have at the moment?
No live signal from Creative / Build right now, which was last seen 25 days 17 hours ago.
Getting on
How can you connect to Creative / Build?
In Rust, press F1 and enter client.connect 99.247.111.52:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.