Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Vanilla · atomic number 10,273, its rank

352nd Imminent Threat Detail|4k|PvE&PvP

Online NA 99.39.168.49:28015 checked 9m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,273top 46% · #1288 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Tu TURBOSBLAST! U… 1
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  4. 4 Bu [NA] Builders … 132
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  5. 5 In Intoxicated US… 19
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  6. 6 To Together We Ru… 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on 352nd Imminent Threat Detail|4k|PvE&PvP?

The map on 352nd Imminent Threat Detail|4k|PvE&PvP is procedural at size 3,000 with seed 651352, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on 352nd Imminent Threat Detail|4k|PvE&PvP?

No gather rate appears in the name of 352nd Imminent Threat Detail|4k|PvE&PvP. With no change from the default, groups can hold up to 8 players. build & creative is the game mode, building in a sandbox, with no gathering. You will find it under Community in the server browser. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does 352nd Imminent Threat Detail|4k|PvE&PvP sit?

352nd Imminent Threat Detail|4k|PvE&PvP gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 99.39.168.49:28015.

On what Rust version does 352nd Imminent Threat Detail|4k|PvE&PvP operate?

On Linux, 352nd Imminent Threat Detail|4k|PvE&PvP is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 352nd Imminent Threat Detail|4k|PvE&PvP stay online?

At the moment, 352nd Imminent Threat Detail|4k|PvE&PvP is online. About 7 days 1 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does 352nd Imminent Threat Detail|4k|PvE&PvP perform?

The last 48 hours show an average of 163 server fps and a minimum of 95. The maximum entity count was 44,433, covering buildings, deployables and all else in the world. The highest memory usage was 3,472 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does 352nd Imminent Threat Detail|4k|PvE&PvP wipe, and how often?

The only wipe on 352nd Imminent Threat Detail|4k|PvE&PvP is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 2 hours ago. Its tags set out a wipe schedule of once a month.

On 352nd Imminent Threat Detail|4k|PvE&PvP, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags 352nd Imminent Threat Detail|4k|PvE&PvP carries?

The game's server browser reads the tags 352nd Imminent Threat Detail|4k|PvE&PvP publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^k (Build server): Base building and practice are the focus; NA (North America): North America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 352nd Imminent Threat Detail|4k|PvE&PvP come up?

These themed Rust Data Lab lists carry 352nd Imminent Threat Detail|4k|PvE&PvP: Rust build and creative servers, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does 352nd Imminent Threat Detail|4k|PvE&PvP place?

Player hours for the past seven days give 352nd Imminent Threat Detail|4k|PvE&PvP #10,273, #1,288 in North America, and a place in the top 46% of ranked servers.

What does the current player count on 352nd Imminent Threat Detail|4k|PvE&PvP tell you?

352nd Imminent Threat Detail|4k|PvE&PvP currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join 352nd Imminent Threat Detail|4k|PvE&PvP?

Open the console with F1 in Rust and type client.connect 99.39.168.49:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://352itd.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^k
Build server Base building and practice are the focus.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.