Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group PvE · atomic number 15,892, its rank

DFAM Server

Offline NA 103.214.110.162:28035 checked 21d ago

weekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,892top 72% · #1539 in NA
Last wipe27d agoweekly schedule
Next wipe13hThu 29 Oct, 18:08 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 13h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 13hThu 29 Oct, 18:08 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 18:08 UTC
  4. 21d 13hThu 19 Nov, 18:08 UTC
  5. 28d 13hThu 26 Nov, 18:08 UTC
  6. 35d 14hThu 3 Dec, 19:00 UTCFW
  7. 42d 13hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 3 – running 0
Thu 24 Sep, 17:52 UTC34d ago 3 halved by day 2 7 days 0
Thu 17 Sep, 17:52 UTC41d ago 3 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on DFAM Server?

DFAM Server runs a procedural map of size 3,500 with seed 2072735980; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on DFAM Server?

No gather rate appears in the name of DFAM Server. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does DFAM Server sit?

With its NA tag, DFAM Server places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 103.214.110.162:28035.

On what Rust version does DFAM Server operate?

Rust network protocol 2634 and build 166494 on Linux is what DFAM Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does DFAM Server stay online?

DFAM Server is not online at the moment; the last sighting was 21 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on DFAM Server?

Its tag guides the prediction, since DFAM Server's record holds too few wipes to confirm a schedule. Due next on Thursday 29 October at 18:08 UTC is its wipe. 27 days 10 hours ago the current world was made. Weekly wipes are what its tags advertise.

What does a typical wipe day on DFAM Server involve?

Recent wipes on average reached 3 players at their busiest. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Tags, lists

Which meanings sit behind the tags on DFAM Server?

The game's server browser reads the tags DFAM Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DFAM Server come up?

You will find DFAM Server on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, where does DFAM Server place?

DFAM Server is #15,892 on seven-day player hours, #1,539 in North America, and in the top 72% of all ranked servers.

What does the current player count on DFAM Server tell you?

The last recorded sighting of DFAM Server was 21 days 8 hours ago, and it is offline now.

Getting on

What steps get you onto DFAM Server?

You can connect by pressing F1 in Rust and entering client.connect 103.214.110.162:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://weoxide.host.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.