Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group PvE · atomic number 2,010, its rank

Vanillaish PVE with raid week No Decay

Online NA 104.129.132.45:28059 checked 2h ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 2/ 200 1% full Room to join
7-day average2peak 9
Rank · atomic number#2,010top 9% · #314 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246820:0004:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304020:0004:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo Zombie Land PV… 23
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  5. 5 Sa [US] Salty Zom… 15
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  6. 6 Ru RustPlay PVE/P… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on Vanillaish PVE with raid week No Decay?

The map on Vanillaish PVE with raid week No Decay is procedural at size 4,500 with seed 1403708994, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Vanillaish PVE with raid week No Decay set, and what settings are in force?

The name of Vanillaish PVE with raid week No Decay carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Vanillaish PVE with raid week No Decay based in?

The NA tag is how Vanillaish PVE with raid week No Decay lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.129.132.45:28059.

On what Rust version does Vanillaish PVE with raid week No Decay operate?

On Linux, Vanillaish PVE with raid week No Decay is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Vanillaish PVE with raid week No Decay for staying online?

Right now, Vanillaish PVE with raid week No Decay is reachable. The uptime it reports suggests it restarted roughly 24 hours ago. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Vanillaish PVE with raid week No Decay hold a steady performance?

In the last 48 hours, it averaged 26 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 196,744 entities. Memory use peaked at 6,908 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Vanillaish PVE with raid week No Decay wipe, and how often?

The only wipe on Vanillaish PVE with raid week No Decay is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 1 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On Vanillaish PVE with raid week No Decay, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 18 players. The latest wipe's peak fell 7 hours after it began.

Tags, lists

What should you understand from the tags Vanillaish PVE with raid week No Decay carries?

The game's server browser reads the tags Vanillaish PVE with raid week No Decay publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Vanillaish PVE with raid week No Decay appear in?

These themed Rust Data Lab lists carry Vanillaish PVE with raid week No Decay: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Vanillaish PVE with raid week No Decay place?

Seven-day player hours place Vanillaish PVE with raid week No Decay at #2,010 overall, #314 in North America and in the top 9% of ranked servers.

How full is Vanillaish PVE with raid week No Decay right now?

Of 200 slots, 2 are taken on Vanillaish PVE with raid week No Decay right now. A seven-day sample gives 2 players on average and 9 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 5 players.

Getting on

How can you connect to Vanillaish PVE with raid week No Decay?

You can connect by pressing F1 in Rust and entering client.connect 104.129.132.45:28059, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/b4NScxs55u.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.