Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h168 Sampled every 5 min

Element card · group PvE · atomic number 571, its rank

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |

Online NA 91.229.114.176:28015 checked 11m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 20/ 150 13% full Room to join
7-day average26peak 61
Rank · atomic number#571top 3% · #100 in NA
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak82players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW26d ago 82 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

Nothing in the name of [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | gives a gather rate. Groups top out at 20 players. Play runs as roleplay, roleplay with towns, jobs and rules. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | based in?

The NA tag is how [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.229.114.176:28015 is the address it uses.

What Rust version does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | currently run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | uses. The protocol must match for you to join; Steam will update your game.

Does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | stay up, and how reliable is its uptime?

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | is live as of now. About 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | perform?

The last 48 hours show an average of 82 server fps and a minimum of 65. Buildings, deployables and everything else in the world added up to as many as 351,913 entities. Memory use peaked at 11,665 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

Once a month is all [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 26 days 1 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | involve?

At their busiest, recent wipes averaged 82 players. Peak numbers on the latest wipe came 32 hours in.

Lists and tags

How should you read the tags on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

These are the tags [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): It has 150 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | appear in?

You will find [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Whose server is [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

Sharing its szservers.com hostname with 5 other servers we track, [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | is most likely run by the same operator as those.

Player counts

How does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | compare with other servers in the rankings?

Player hours for the past seven days give [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | #571, #100 in North America, and a place in the top 3% of ranked servers.

How many players does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | have at the moment?

[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | currently shows 20 players across 150 slots. The week's figures average 26 players and top out at 61. Peak time in the past 48 hours: 01:00 UTC, when the average was 55 players.

Getting on

How can you connect to [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.176:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/hTZdV739pX.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players It has 150 slots.
ts20
Group limit Teams cap at 20 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.