Rust Data LabData lab · live
Live readings Servers11,768 Players69,537 Populated3,438 Fresh wipes · 3h214 Sampled every 5 min

Element card · group PvE · atomic number 2,857, its rank

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28039 checked 7m ago

25x weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 101 1% full Room to join
7-day average1peak 6
Rank · atomic number#2,857top 13%
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 14:40 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 15h. Every Friday at 14:40 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. 15hFri 30 Oct, 14:40 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 14:40 UTC
  4. 14d 15hFri 13 Nov, 14:40 UTC
  5. 21d 15hFri 20 Nov, 14:40 UTC
  6. 28d 15hFri 27 Nov, 14:40 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 5 – running 1
Fri 16 Oct, 13:52 UTC13d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 13:58 UTC20d ago 57 halved by day 2 7 days 1
Thu 1 Oct, 18:06 UTC FW28d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 15:16 UTC34d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 14:07 UTC41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 15102026; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] set, and what settings are in force?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] carries a 25x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit?

Nothing about a region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 104.143.3.5:28039.

On what Rust version does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] operate?

On Linux, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] for staying online?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is live as of now. About 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?

Server fps averaged 29 over the last 48 hours, with 3 as the lowest. Buildings, deployables and everything else in the world added up to as many as 141,655 entities. Up to 4,904 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], and at what time?

The wipe rhythm for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC the next wipe falls due. The world it is running now dates from 6 days 8 hours ago. The tags state that wipes happen weekly.

On RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

Recent wipes on average reached 23 players at their busiest. Peak numbers on the latest wipe came 14 hours in. Half that peak was held until the next wipe in 20% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Tags, lists

How should you read the tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads the tags RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): Player slots: 101; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] come up?

You will find RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Data Lab lists: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player counts

How does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sits at #2,857 for seven-day player hours, placing it in the top 13% of ranked servers.

How many players does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] have at the moment?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] currently shows 1 players across 101 slots. A seven-day sample gives 1 players on average and 6 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 3 players.

How to join

What steps get you onto RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Open the console with F1 in Rust and type client.connect 104.143.3.5:28039. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp101
Max players Player slots: 101.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.