Rust Data LabData lab · live
Live readings Servers11,911 Players81,677 Populated3,856 Fresh wipes · 3h102 Sampled every 5 min

Element card · group PvE · atomic number 3,953, its rank

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28068 checked 10m ago

75x weekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 101 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,953top 18%
Last wipe5d agoweekly schedule
Next wipe1d 18hFri 30 Oct, 14:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:43 UTC, in 1d 18h. Every Friday at 14:43 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 18hFri 30 Oct, 14:43 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 18hFri 6 Nov, 14:43 UTC
  4. 15d 18hFri 13 Nov, 14:43 UTC
  5. 22d 18hFri 20 Nov, 14:43 UTC
  6. 29d 18hFri 27 Nov, 14:43 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 18hFri 4 Dec, 14:43 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:43 UTC5d ago 3 – running 1
Fri 16 Oct, 13:51 UTC12d ago 2 held half 7 days 1
Fri 9 Oct, 13:55 UTC19d ago 2 held half 7 days 1
Thu 1 Oct, 18:12 UTC FW27d ago 3 held half 7.8 days 1
Fri 25 Sep, 15:15 UTC33d ago 2 held half 6.1 days 3
Fri 18 Sep, 14:07 UTC40d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is procedural at size 5,000 with seed 167781, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

According to its name, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs 75x gather. With no change from the default, groups can hold up to 8 players. Play runs as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sit?

There is no region on record for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.143.3.5:28068.

Which Rust version is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] stay online?

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 153 of 168 hours were online, giving 91% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 165,318 entities. Up to 4,643 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and at what time?

The wipe rhythm for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:43 UTC. On Friday 30 October at 14:43 UTC the next wipe falls due. Counting back, the current world began 5 days 5 hours ago. The tags state that wipes happen weekly.

On RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 44 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads the tags RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp101 (Max players): 101 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] appear in?

You will find RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Data Lab lists: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] compare with other servers in the rankings?

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] sits at #3,953 for seven-day player hours, placing it in the top 18% of ranked servers.

How many players does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] have at the moment?

At the moment RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 101 slots filled. A seven-day sample gives 1 players on average and 3 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.

Getting on

What steps get you onto RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

You can connect by pressing F1 in Rust and entering client.connect 104.143.3.5:28068, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp101
Max players 101 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.