Rust Data LabData lab · live
Live readings Servers11,810 Players75,437 Populated3,743 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 14,510, its rank

test server

Offline 104.28.193.96:28015 checked 25d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#14,510top 64%
Last wipe26d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:04 UTC26d ago 1 – running 1
Mon 28 Sep, 16:40 UTC30d ago 1 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 60
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  2. 2 Ru [US] RustEZ Sc… 39
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 39/ 200
  3. 3 Ru [US] RustEZ Su… 33
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33/ 200
  4. 4 Pv 1[PvE]Тульский… 35
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 35/ 200
  5. 5 原倍 [坚果PVE]原倍养老/打怪… 32
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 32/ 100
  6. 6 Zo Zombie Land PV… 38
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 38/ 100

Quick answers

from the figures on this page

Server setup

How is test server configured, and what rules apply?

No gather rate appears in the name of test server. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is test server based in?

No region is published by test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 104.28.193.96:28015 is the address it uses.

What Rust version does test server currently run?

Rust network protocol 2634 and build 166586 on Windows is what test server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does test server stay online?

Right now test server is offline, with its last appearance 25 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe days

What is the wiping pattern on test server?

The only wipe on test server is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 26 days ago. Wipes monthly, according to the schedule in its tags.

How does test server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags test server carries?

The game's server browser reads the tags test server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does test server appear in?

The Rust Data Lab lists that include test server are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does test server hold among Rust servers?

The seven-day player-hours table has test server at #14,510, in the top 64% of ranked servers.

How full is test server right now?

No live signal from test server right now, which was last seen 25 days 23 hours ago.

How to join

What steps get you onto test server?

You can connect by pressing F1 in Rust and entering client.connect 104.28.193.96:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players Player slots: 3.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.