Element card · group PvE · atomic number 16,190, its rank
test server
Offline 104.28.196.94:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What settings and rules apply on test server?
The name of test server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts test server?
No region is published by test server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.28.196.94:28015.
On what Rust version does test server operate?
Rust network protocol 2633 and build 165217 on Windows is what test server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is test server for staying online?
test server is not online at the moment; the last sighting was 30 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
Wipe schedule
What is the wiping pattern on test server?
An estimate from the force wipe puts the next wipe on test server. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 30 days 11 hours ago. A monthly wipe schedule is what its tags publish.
Tags, lists
What should you understand from the tags test server carries?
gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list test server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does test server come up?
You will find test server on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does test server hold among Rust servers?
The seven-day player-hours table has test server at #16,190, in the top 68% of ranked servers.
What does the current player count on test server tell you?
test server is offline at the moment; the last sighting was 30 days 7 hours ago.
Connection
What steps get you onto test server?
Open the console with F1 in Rust and type client.connect 104.28.196.94:28015. The Launch Rust button on this page does the same job through Steam.