Element card · group PvE · atomic number 13,823, its rank
test server
Offline 104.28.225.96:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on test server?
The name of test server carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does test server sit?
No region is published by test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.225.96:28015.
On what Rust version does test server operate?
On Windows, test server is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does test server stay online?
Right now test server is offline, with its last appearance 15 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on test server, and at what time?
Estimated from the force wipe is when test server next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 1 hours ago. Its tags set out a wipe schedule of once a month.
Tags, lists
What should you understand from the tags test server carries?
These are the tags test server makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does test server appear in?
These themed Rust Data Lab lists carry test server: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does test server place?
test server sits at #13,823 for seven-day player hours, placing it in the top 63% of ranked servers.
What does the current player count on test server tell you?
The last recorded sighting of test server was 15 days 13 hours ago, and it is offline now.
Getting on
What steps get you onto test server?
Open the console with F1 in Rust and type client.connect 104.28.225.96:28015. The Launch Rust button on this page does the same job through Steam.