Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Official · atomic number 862, its rank

[EU] Facepunch 15

Online 109.200.194.196:28015 checked 8m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 29/ 300 10% full Room to join
7-day average12peak 34
Rank · atomic number#862top 4%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak298players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago 298+210 queue – running 32

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 471
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 471/ 525
  2. 2 Ru Rusty Moose |E… 302
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 209 on average 302/ 375
  3. 3 Ma Magic Rust — L… 178
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 178/ 300
  4. 4 Ru Rustafied.com … 188
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 188/ 250
  5. 5 Ru Rusty Moose |E… 127
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 71 on average 127/ 200
  6. 6 Ru Rustafied.com … 31
    Rustafied.com - EU Long - Small EU · groups of 16+ · monthly · 43 on average 31/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Facepunch 15?

A procedural map of size 4,500 with seed 378430328 runs on [EU] Facepunch 15, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU] Facepunch 15 set, and what settings are in force?

No gather rate appears in the name of [EU] Facepunch 15. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [EU] Facepunch 15 based in?

Going by its name rather than a tag, [EU] Facepunch 15 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 109.200.194.196:28015.

On what Rust version does [EU] Facepunch 15 operate?

On Windows, [EU] Facepunch 15 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Facepunch 15 stay up, and how reliable is its uptime?

Right now, [EU] Facepunch 15 is reachable. About 13 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [EU] Facepunch 15 known for smooth running?

Server fps averaged 115 over the last 48 hours, with 84 as the lowest. Buildings, deployables and everything else in the world added up to as many as 151,359 entities. Up to 5,987 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [EU] Facepunch 15 wipe, and how often?

Wiping once a month with the force wipe is what [EU] Facepunch 15 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.

On [EU] Facepunch 15, what happens when wipe day arrives?

Recent wipes on average reached 298 players at their busiest. 43 hours after the latest wipe the crowd peaked, and a further 210 waited in the queue.

Where it appears

How should you read the tags on [EU] Facepunch 15?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc3 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [EU] Facepunch 15 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch 15 appear in?

These themed Rust Data Lab lists carry [EU] Facepunch 15: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU] Facepunch 15?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch 15.

Player numbers

What position does [EU] Facepunch 15 hold among Rust servers?

Player hours over the last week put [EU] Facepunch 15 at #862, inside the top 4% of ranked servers.

How full is [EU] Facepunch 15 right now?

[EU] Facepunch 15 currently shows 29 players across 300 slots. Averaged over the past week: 12 players, peaking at 34. Peak time in the past 48 hours: 18:00 UTC, when the average was 26 players.

Connection

How can you connect to [EU] Facepunch 15?

In Rust, press F1 and enter client.connect 109.200.194.196:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc3
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.