Rust Data LabData lab · live
Live readings Servers11,751 Players55,890 Populated3,402 Fresh wipes · 3h132 Sampled every 5 min

Element card · group PvE · atomic number 3,835, its rank

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Online 136.243.54.171:2355 checked 11m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 75 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,835top 17%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ru [US] RustEZ Sc… 55
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 55/ 200
  3. 3 Ru [US] RustEZ Su… 35
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35/ 200
  4. 4 Pv 1[PvE]Тульский… 18
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 18/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 34
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 34/ 100
  6. 6 Zo Zombie Land PV… 39
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 39/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

A procedural map of size 5,000 with seed 1337 runs on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Nothing in the name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

There is no region on record for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Data Lab shows a server's stated location, not a verified position of the machine. 136.243.54.171:2355 is the address it uses.

Which Rust version is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on?

Rust network protocol 2635 and build 168909 on Linux is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE stay up, and how reliable is its uptime?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is live as of now. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE perform?

The last 48 hours show an average of 86 server fps and a minimum of 51. The entity count reached 164,597, including buildings, deployables and all other world items. Memory use peaked at 4,791 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, and at what time?

The only wipe on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 4 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE involve?

Averaged across its recent wipes, the busiest point drew 5 players. 8 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE carries?

These are the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appear in?

The Rust Data Lab lists that include Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold among Rust servers?

Player hours over the last week put Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE at #3,835, inside the top 17% of ranked servers.

How many players does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE have at the moment?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE currently shows 1 players across 75 slots. A seven-day sample gives 1 players on average and 4 at the top. Peak time in the past 48 hours: 02:00 UTC, when the average was 4 players.

Connection

How can you connect to Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

In Rust, press F1 and enter client.connect 136.243.54.171:2355. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players It has 75 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.