Rust Data LabData lab · live
Live readings Servers11,689 Players60,760 Populated3,467 Fresh wipes · 3h117 Sampled every 5 min

Element card · group PvE · atomic number 15,411, its rank

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 1d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe18d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0016:0020:0000:0004:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0016:0020:0000:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [US] RustEZ Su… 20
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  4. 4 Pv 1[PvE]Тульский… 30
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 30/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/每日… 37
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 37/ 100
  6. 6 Zo Zombie Land PV… 13
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Quick answers

from the figures on this page

Server setup

What map is in play on PotatoServer.Live | PvE RPG Zombies & Bosses?

The map on PotatoServer.Live | PvE RPG Zombies & Bosses is procedural at size 4,500 with seed 6738, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on PotatoServer.Live | PvE RPG Zombies & Bosses?

Nothing in the name of PotatoServer.Live | PvE RPG Zombies & Bosses gives a gather rate. Eight players per group is the limit, the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is PotatoServer.Live | PvE RPG Zombies & Bosses based in?

No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 144.202.49.95:28015 is the address it uses.

On what Rust version does PotatoServer.Live | PvE RPG Zombies & Bosses operate?

Rust network protocol 2634 and build 167398 on Linux is what PotatoServer.Live | PvE RPG Zombies & Bosses uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PotatoServer.Live | PvE RPG Zombies & Bosses stay up, and how reliable is its uptime?

Right now PotatoServer.Live | PvE RPG Zombies & Bosses is offline, with its last appearance 26 hours ago. The uptime it reports suggests it restarted roughly 46 hours ago. It was online for 153 of 168 hours in the last 7 full days, which is 91% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does PotatoServer.Live | PvE RPG Zombies & Bosses perform?

Server fps averaged 93 over the last 48 hours, with 81 as the lowest. The entity count reached 113,699, including buildings, deployables and all other world items. Up to 4,369 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does PotatoServer.Live | PvE RPG Zombies & Bosses wipe, and how often?

Wiping once a month with the force wipe is what PotatoServer.Live | PvE RPG Zombies & Bosses does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 18 days 6 hours ago. Wipes monthly, according to the schedule in its tags.

How does PotatoServer.Live | PvE RPG Zombies & Bosses look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 7 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list PotatoServer.Live | PvE RPG Zombies & Bosses publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PotatoServer.Live | PvE RPG Zombies & Bosses come up?

These themed Rust Data Lab lists carry PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does PotatoServer.Live | PvE RPG Zombies & Bosses compare with other servers in the rankings?

PotatoServer.Live | PvE RPG Zombies & Bosses sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does PotatoServer.Live | PvE RPG Zombies & Bosses have at the moment?

PotatoServer.Live | PvE RPG Zombies & Bosses is offline at the moment; the last sighting was 26 hours ago. The seven-day average for this server is 0 players.

Getting on

What is the way to join PotatoServer.Live | PvE RPG Zombies & Bosses?

In Rust, press F1 and enter client.connect 144.202.49.95:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://PotatoServer.Live.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.