Rust Data LabData lab · live
Live readings Servers11,676 Players50,302 Populated3,170 Fresh wipes · 3h121 Sampled every 5 min

Element card · group PvE · atomic number 4,383, its rank

KYNS | PvE | Vanilla+

Online 144.31.0.14:28015 checked 8m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,383top 20%
Last wipe5d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:54 UTC5d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 25
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25/ 300
  2. 2 Ru [US] RustEZ Sc… 27
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 27/ 200
  3. 3 Ru [US] RustEZ Su… 23
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 23/ 200
  4. 4 原倍 [坚果PVE]原倍养老/打怪… 33
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 33/ 100
  5. 5 Pv 1[PvE]Тульский… 29
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 29/ 200
  6. 6 Zo Zombie Land PV… 8
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 8/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on KYNS | PvE | Vanilla+?

A procedural map of size 4,250 with seed 1583848389 runs on KYNS | PvE | Vanilla+, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is KYNS | PvE | Vanilla+ configured, and what rules apply?

The name of KYNS | PvE | Vanilla+ carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts KYNS | PvE | Vanilla+?

There is no region on record for KYNS | PvE | Vanilla+. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 144.31.0.14:28015.

What Rust version does KYNS | PvE | Vanilla+ currently run?

Rust network protocol 2635 and build 168909 on Linux is what KYNS | PvE | Vanilla+ uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is KYNS | PvE | Vanilla+ for staying online?

At the moment, KYNS | PvE | Vanilla+ is online. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 6 full days, 135 of 144 hours were online, giving 94% uptime. It first appeared to Rust Data Lab on 22 October 2026.

How well does KYNS | PvE | Vanilla+ perform?

Server fps averaged 62 over the last 48 hours, with 24 as the lowest. The entity count reached 102,516, including buildings, deployables and all other world items. Up to 4,252 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on KYNS | PvE | Vanilla+, and at what time?

Once a month is all KYNS | PvE | Vanilla+ wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 5 days 23 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on KYNS | PvE | Vanilla+ involve?

Averaged across its recent wipes, the busiest point drew 5 players. 5 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on KYNS | PvE | Vanilla+?

The game's server browser reads the tags KYNS | PvE | Vanilla+ publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does KYNS | PvE | Vanilla+ appear in?

These themed Rust Data Lab lists carry KYNS | PvE | Vanilla+: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

How does KYNS | PvE | Vanilla+ compare with other servers in the rankings?

KYNS | PvE | Vanilla+ sits at #4,383 for seven-day player hours, placing it in the top 20% of ranked servers.

What does the current player count on KYNS | PvE | Vanilla+ tell you?

KYNS | PvE | Vanilla+ currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 5. Peak time in the past 48 hours: 14:00 UTC, when the average was 2 players.

Connection

How can you connect to KYNS | PvE | Vanilla+?

Open the console with F1 in Rust and type client.connect 144.31.0.14:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/2p6BTg5Hn.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.