Rust Data LabData lab · live
Live readings Servers11,737 Players52,204 Populated3,347 Fresh wipes · 3h125 Sampled every 5 min

Element card · group PvE · atomic number 12,943, its rank

Holidays - PvE - It's a Holiday all Year

Online 147.124.192.191:28080 checked 8m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,943top 58%
Last wipe18d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap8.1 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:10 UTC18d ago 4 – running 0
Fri 2 Oct, 10:46 UTC26d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re [PvE] Relic | … 62
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 62/ 300
  2. 2 Ru [US] RustEZ Sc… 62
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 62/ 200
  3. 3 Ru [US] RustEZ Su… 36
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 36/ 200
  4. 4 Pv 1[PvE]Тульский… 16
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 16/ 200
  5. 5 宗门 [坚果PVE]宗门师徒/死亡… 17
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 17/ 100
  6. 6 Zo Zombie Land PV… 45
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 45/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Holidays - PvE - It's a Holiday all Year?

The map on Holidays - PvE - It's a Holiday all Year is procedural at size 3,500 with seed 481981, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Holidays - PvE - It's a Holiday all Year set, and what settings are in force?

The name of Holidays - PvE - It's a Holiday all Year carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Holidays - PvE - It's a Holiday all Year sit?

There is no region on record for Holidays - PvE - It's a Holiday all Year. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 147.124.192.191:28080.

On what Rust version does Holidays - PvE - It's a Holiday all Year operate?

On Windows, Holidays - PvE - It's a Holiday all Year is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Holidays - PvE - It's a Holiday all Year stay up, and how reliable is its uptime?

Right now, Holidays - PvE - It's a Holiday all Year is reachable. The uptime it reports suggests it restarted roughly 34 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Holidays - PvE - It's a Holiday all Year known for smooth running?

Server fps averaged 100 over the last 48 hours, with 70 as the lowest. The entity count reached 70,160, including buildings, deployables and all other world items. Memory use peaked at 3,015 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Holidays - PvE - It's a Holiday all Year, and at what time?

Wiping once a month with the force wipe is what Holidays - PvE - It's a Holiday all Year does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 18 days 7 hours ago. Its tags set out a wipe schedule of once a month.

On Holidays - PvE - It's a Holiday all Year, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 5 hours in.

Tags, lists

What should you understand from the tags Holidays - PvE - It's a Holiday all Year carries?

The game's server browser reads the tags Holidays - PvE - It's a Holiday all Year publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Holidays - PvE - It's a Holiday all Year come up?

You will find Holidays - PvE - It's a Holiday all Year on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Holidays - PvE - It's a Holiday all Year place?

Player hours over the last week put Holidays - PvE - It's a Holiday all Year at #12,943, inside the top 58% of ranked servers.

How many players does Holidays - PvE - It's a Holiday all Year have at the moment?

Holidays - PvE - It's a Holiday all Year currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to Holidays - PvE - It's a Holiday all Year?

In Rust, press F1 and enter client.connect 147.124.192.191:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/f8msecxhjE.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.