Rust Data LabData lab · live
Live readings Servers11,765 Players63,710 Populated3,546 Fresh wipes · 3h133 Sampled every 5 min

Element card · group PvE · atomic number 5,764, its rank

NootyNL PvE 25% upkeep

Online 147.93.162.6:28515 checked 9m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,764top 26%
Last wipe14d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap13.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:28 UTC14d ago 1 – running 0
Sat 3 Oct, 11:58 UTC24d ago 2 halved by day 1 10.1 days 0
Thu 17 Sep, 05:40 UTC40d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [US] RustEZ Su… 43
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  4. 4 Pv 1[PvE]Тульский… 30
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  5. 5 原倍 [坚果PVE]原倍养老/打怪… 19
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 36 on average 19/ 100
  6. 6 Zo Zombie Land PV… 38
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 38/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on NootyNL PvE 25% upkeep?

A procedural map of size 6,000 with seed 2147483647 runs on NootyNL PvE 25% upkeep, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has NootyNL PvE 25% upkeep set, and what settings are in force?

No gather rate appears in the name of NootyNL PvE 25% upkeep. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

In what location does NootyNL PvE 25% upkeep sit?

Nothing about a region is published by NootyNL PvE 25% upkeep. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 147.93.162.6:28515 is the address it uses.

Which Rust version is NootyNL PvE 25% upkeep on?

Rust network protocol 2635 and build 168909 on Windows is what NootyNL PvE 25% upkeep uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is NootyNL PvE 25% upkeep for staying online?

NootyNL PvE 25% upkeep is live as of now. The uptime it reports suggests it restarted roughly 5 days 2 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

How well does NootyNL PvE 25% upkeep perform?

The last 48 hours show an average of 39 server fps and a minimum of 12. Buildings, deployables and everything else in the world added up to as many as 203,922 entities. Memory use peaked at 4,833 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on NootyNL PvE 25% upkeep?

The only wipe on NootyNL PvE 25% upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 14 days 9 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on NootyNL PvE 25% upkeep involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 4 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

What should you understand from the tags NootyNL PvE 25% upkeep carries?

The game's server browser reads the tags NootyNL PvE 25% upkeep publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does NootyNL PvE 25% upkeep come up?

These themed Rust Data Lab lists carry NootyNL PvE 25% upkeep: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does NootyNL PvE 25% upkeep place?

NootyNL PvE 25% upkeep sits at #5,764 for seven-day player hours, placing it in the top 26% of ranked servers.

What does the current player count on NootyNL PvE 25% upkeep tell you?

At the moment NootyNL PvE 25% upkeep has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 01:00 UTC, at 1 players.

Connection

How can you connect to NootyNL PvE 25% upkeep?

In Rust, press F1 and enter client.connect 147.93.162.6:28515. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.