Element card · group Official · atomic number 1,119, its rank
[US West] Facepunch 3
Online 148.113.198.10:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 21 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [US West] Facepunch 3?
The map on [US West] Facepunch 3 is procedural at size 4,500 with seed 822990378, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [US West] Facepunch 3?
Nothing in the name of [US West] Facepunch 3 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
In what location does [US West] Facepunch 3 sit?
Going by its name rather than a tag, [US West] Facepunch 3 points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 148.113.198.10:28015 is the address it uses.
On what Rust version does [US West] Facepunch 3 operate?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 3 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [US West] Facepunch 3 stay online?
Right now, [US West] Facepunch 3 is reachable. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [US West] Facepunch 3 hold a steady performance?
The last 48 hours show an average of 232 server fps and a minimum of 205. The entity count reached 136,172, including buildings, deployables and all other world items. The highest memory usage was 5,878 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does [US West] Facepunch 3 wipe, and how often?
The only wipe on [US West] Facepunch 3 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 20 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
On [US West] Facepunch 3, what happens when wipe day arrives?
Recent wipes on average reached 21 players at their busiest. Peak numbers on the latest wipe came 26 hours in.
Tags, lists
Which meanings sit behind the tags on [US West] Facepunch 3?
These are the tags [US West] Facepunch 3 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US West] Facepunch 3 come up?
You will find [US West] Facepunch 3 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [US West] Facepunch 3?
124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [US West] Facepunch 3.
Population
Against other Rust servers, where does [US West] Facepunch 3 place?
The seven-day player-hours table has [US West] Facepunch 3 at #1,119, in the top 5% of ranked servers.
How full is [US West] Facepunch 3 right now?
Of 400 slots, 8 are taken on [US West] Facepunch 3 right now. Averaged over the past week: 8 players, peaking at 18. The busiest point in the last 48 hours came at 03:00 UTC, averaging 12 players.
Getting on
What steps get you onto [US West] Facepunch 3?
In Rust, press F1 and enter client.connect 148.113.198.10:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
