Rust Data LabData lab · live
Live readings Servers11,618 Players39,491 Populated2,997 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Official · atomic number 510, its rank

[EA] Facepunch 3

Online 43.239.138.84:28015 checked 8m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 21/ 350 6% full Room to join
7-day average31peak 78
Rank · atomic number#510top 2%
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak162players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 162, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 162 – running 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 200
  2. 2 Ru Rusty Moose |E… 97
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 97/ 200
  3. 3 Ru Rustopia.gg - … 81
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 81/ 200
  4. 4 Ma Magic Rust — L… 47
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 131 on average 47/ 300
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 130 on average 53/ 325
  6. 6 Ru Rusty Moose |U… 93
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 93/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [EA] Facepunch 3?

The map on [EA] Facepunch 3 is procedural at size 4,500 with seed 1574747206, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EA] Facepunch 3 configured, and what rules apply?

No gather rate appears in the name of [EA] Facepunch 3. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [EA] Facepunch 3 based in?

No region is published by [EA] Facepunch 3. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 43.239.138.84:28015.

Which Rust version is [EA] Facepunch 3 on?

On Windows, [EA] Facepunch 3 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EA] Facepunch 3 stay online?

At the moment, [EA] Facepunch 3 is online. According to the uptime it reports, the last restart was about 38 minutes ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EA] Facepunch 3 known for smooth running?

In the last 48 hours, it averaged 143 server fps, with a low of 11. Buildings, deployables and everything else in the world added up to as many as 175,902 entities. Up to 166,447 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [EA] Facepunch 3, and at what time?

The only wipe on [EA] Facepunch 3 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 13 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [EA] Facepunch 3 involve?

At their busiest, recent wipes averaged 162 players. The latest wipe's peak fell 46 hours after it began.

Where it appears

Which meanings sit behind the tags on [EA] Facepunch 3?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): Player slots: 350; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list [EA] Facepunch 3 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EA] Facepunch 3 appear in?

You will find [EA] Facepunch 3 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Whose server is [EA] Facepunch 3?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EA] Facepunch 3.

Player counts

Against other Rust servers, where does [EA] Facepunch 3 place?

The seven-day player-hours table has [EA] Facepunch 3 at #510, in the top 2% of ranked servers.

How full is [EA] Facepunch 3 right now?

Of 350 slots, 21 are taken on [EA] Facepunch 3 right now. A seven-day sample gives 31 players on average and 78 at the top. The busiest point in the last 48 hours came at 13:00 UTC, averaging 60 players.

Getting on

What is the way to join [EA] Facepunch 3?

Open the console with F1 in Rust and type client.connect 43.239.138.84:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players Player slots: 350.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.