Element card · group Official · atomic number 779, its rank
[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on [CAN] Facepunch Large 1?
A procedural map of size 5,000 with seed 1205868088 runs on [CAN] Facepunch Large 1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [CAN] Facepunch Large 1?
No gather rate appears in the name of [CAN] Facepunch Large 1. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Rust lists it in the in-game Official tab. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
About the server
Which location is [CAN] Facepunch Large 1 based in?
There is no region on record for [CAN] Facepunch Large 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 148.113.198.15:28015.
What Rust version does [CAN] Facepunch Large 1 currently run?
On Windows, [CAN] Facepunch Large 1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does [CAN] Facepunch Large 1 stay online?
At the moment, [CAN] Facepunch Large 1 is online. About 18 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is [CAN] Facepunch Large 1 known for smooth running?
The last 48 hours show an average of 246 server fps and a minimum of 208. The maximum entity count was 181,676, covering buildings, deployables and all else in the world. Memory use peaked at 6,504 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on [CAN] Facepunch Large 1, and at what time?
Once a month is all [CAN] Facepunch Large 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 14 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does [CAN] Facepunch Large 1 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 23 players. Peak numbers on the latest wipe came 47 hours in.
Where it appears
How should you read the tags on [CAN] Facepunch Large 1?
These are the tags [CAN] Facepunch Large 1 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [CAN] Facepunch Large 1 come up?
The Rust Data Lab lists that include [CAN] Facepunch Large 1 are: Rust tutorial servers: the live sample, Official Rust servers and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Whose server is [CAN] Facepunch Large 1?
Sharing its playrust.com hostname with 124 other servers we track, [CAN] Facepunch Large 1 is most likely run by the same operator as those.
Player counts
Against other Rust servers, where does [CAN] Facepunch Large 1 place?
[CAN] Facepunch Large 1 sits at #779 for seven-day player hours, placing it in the top 4% of ranked servers.
How many players does [CAN] Facepunch Large 1 have at the moment?
At the moment [CAN] Facepunch Large 1 has 2 of its 400 slots filled. Averaged over the past week: 14 players, peaking at 33. Over 48 hours, the highest average fell at 01:00 UTC, at 23 players.
Connection
How can you connect to [CAN] Facepunch Large 1?
In Rust, press F1 and enter client.connect 148.113.198.15:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.
