Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Official · atomic number 680, its rank

[CAN] Facepunch Premium 1

Online 148.113.198.78:28020 checked 8m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 19/ 350 5% full Room to join
7-day average19peak 45
Rank · atomic number#680top 3%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak163players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 163, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 163 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustopia.gg - … 146
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 133 on average 146/ 200
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 57/ 100
  5. 5 Ma Magic Rust — L… 20
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  6. 6 Ru Rusty Moose |U… 147
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Quick answers

from the figures on this page

Map and rules

What map is in play on [CAN] Facepunch Premium 1?

A procedural map of size 4,500 with seed 1075646401 runs on [CAN] Facepunch Premium 1, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [CAN] Facepunch Premium 1 set, and what settings are in force?

No gather rate appears in the name of [CAN] Facepunch Premium 1. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it in Rust's Official tab in game. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. This server is premium only. VAC is on, Valve's anti-cheat.

About the server

In what location does [CAN] Facepunch Premium 1 sit?

Nothing about a region is published by [CAN] Facepunch Premium 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 148.113.198.78:28020.

On what Rust version does [CAN] Facepunch Premium 1 operate?

Rust network protocol 2635 and build 168909 on Windows is what [CAN] Facepunch Premium 1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [CAN] Facepunch Premium 1 for staying online?

At the moment, [CAN] Facepunch Premium 1 is online. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [CAN] Facepunch Premium 1 hold a steady performance?

In the last 48 hours, it averaged 215 server fps, with a low of 191. The entity count reached 177,450, including buildings, deployables and all other world items. Memory use peaked at 6,710 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does [CAN] Facepunch Premium 1 wipe, and how often?

Once a month is all [CAN] Facepunch Premium 1 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 8 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On [CAN] Facepunch Premium 1, what happens when wipe day arrives?

Recent wipes on average reached 163 players at their busiest. Peak numbers on the latest wipe came 7 hours in.

Where it appears

How should you read the tags on [CAN] Facepunch Premium 1?

The game's server browser reads the tags [CAN] Facepunch Premium 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^q (Premium): This server is premium only; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [CAN] Facepunch Premium 1 come up?

You will find [CAN] Facepunch Premium 1 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [CAN] Facepunch Premium 1?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [CAN] Facepunch Premium 1.

Population

How does [CAN] Facepunch Premium 1 compare with other servers in the rankings?

[CAN] Facepunch Premium 1 sits at #680 for seven-day player hours, placing it in the top 3% of ranked servers.

How many players does [CAN] Facepunch Premium 1 have at the moment?

Of 350 slots, 19 are taken on [CAN] Facepunch Premium 1 right now. The week's figures average 19 players and top out at 45. The busiest point in the last 48 hours came at 20:00 UTC, averaging 27 players.

Getting on

What steps get you onto [CAN] Facepunch Premium 1?

Open the console with F1 in Rust and type client.connect 148.113.198.78:28020. The Launch Rust button on this page does the same job through Steam. This server is premium only.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players It has 350 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^q
Premium This server is premium only.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.