Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group PvE · atomic number 5,176, its rank

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins

Online NA 15.204.10.92:28015 checked 12m ago

weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,176top 23% · #875 in NA
Last wipe5h agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75100:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 18:25 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 18:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 18:25 UTC
  3. 20d 18hThu 19 Nov, 18:25 UTC
  4. 27d 18hThu 26 Nov, 18:25 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 18:25 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:25 UTC5h ago – – running 0
Thu 22 Oct, 18:29 UTC7d ago 2 – – 0
Thu 15 Oct, 18:27 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 18:27 UTC21d ago 2 halved by day 5 7 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 2 held half 7 days 0
Thu 24 Sep, 18:32 UTC35d ago 2 held half 7 days 0
Thu 17 Sep, 18:30 UTC42d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

A procedural map of size 4,500 with seed 2045240738 runs on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins configured, and what rules apply?

The name of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

The NA tag is how Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.204.10.92:28015 is the address it uses.

On what Rust version does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins operate?

Rust network protocol 2635 and build 168909 on Linux is what Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins stay up, and how reliable is its uptime?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is live as of now. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins known for smooth running?

The last 48 hours show an average of 37 server fps and a minimum of 23. The entity count reached 125,339, including buildings, deployables and all other world items. The highest memory usage was 5,320 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe, and how often?

Wipes on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins follow this rhythm: every Thursday at 18:25 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 hours ago. Weekly wipes are what its tags advertise.

On Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 8 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 80% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Tags, lists

What should you understand from the tags Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins carries?

The game's server browser reads the tags Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear in?

The Rust Data Lab lists that include Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

What position does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins hold among Rust servers?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is #5,176 on seven-day player hours, #875 in North America, and in the top 23% of all ranked servers.

How many players does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins have at the moment?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 01:00 UTC, when the average was 1 players.

Connection

What is the way to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Open the console with F1 in Rust and type client.connect 15.204.10.92:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.