Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 2,850, its rank

West Coast Fun PVE 2.5

Online 15.204.34.9:28015 checked 3h ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 7
Rank · atomic number#2,850top 13%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [US] RustEZ Su… 32
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  4. 4 Pv 1[PvE]Тульский… 45
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 45/ 200
  5. 5 原倍 [坚果PVE]原倍养老/打怪… 35
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 35/ 100
  6. 6 Zo Zombie Land PV… 23
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on West Coast Fun PVE 2.5?

A procedural map of size 4,250 with seed 2070244327 runs on West Coast Fun PVE 2.5, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is West Coast Fun PVE 2.5 configured, and what rules apply?

No gather rate appears in the name of West Coast Fun PVE 2.5. Group size is capped at 32 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts West Coast Fun PVE 2.5?

There is no region on record for West Coast Fun PVE 2.5. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.204.34.9:28015 is the address it uses.

What Rust version does West Coast Fun PVE 2.5 currently run?

On Linux, West Coast Fun PVE 2.5 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is West Coast Fun PVE 2.5 for staying online?

At the moment, West Coast Fun PVE 2.5 is online. About 22 hours ago is when it last restarted, based on its uptime. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is West Coast Fun PVE 2.5 known for smooth running?

In the last 48 hours, it averaged 133 server fps, with a low of 108. The entity count reached 155,848, including buildings, deployables and all other world items. Memory use peaked at 5,055 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on West Coast Fun PVE 2.5, and at what time?

Wiping once a month with the force wipe is what West Coast Fun PVE 2.5 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 1 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On West Coast Fun PVE 2.5, what happens when wipe day arrives?

At their busiest, recent wipes averaged 10 players. 33 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on West Coast Fun PVE 2.5?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts32 (Group limit): The team limit is 32; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list West Coast Fun PVE 2.5 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does West Coast Fun PVE 2.5 come up?

These themed Rust Data Lab lists carry West Coast Fun PVE 2.5: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does West Coast Fun PVE 2.5 place?

Player hours over the last week put West Coast Fun PVE 2.5 at #2,850, inside the top 13% of ranked servers.

How many players does West Coast Fun PVE 2.5 have at the moment?

Of 50 slots, 2 are taken on West Coast Fun PVE 2.5 right now. Averaged over the past week: 1 players, peaking at 7. Peak time in the past 48 hours: 00:00 UTC, when the average was 2 players.

How to join

How can you connect to West Coast Fun PVE 2.5?

You can connect by pressing F1 in Rust and entering client.connect 15.204.34.9:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/CumrnnqwD8.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts32
Group limit The team limit is 32.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.