Rust Data LabData lab · live
Live readings Servers11,686 Players49,072 Populated3,020 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Official · atomic number 594, its rank

[EU] Facepunch Premium 6

Online 79.137.98.161:28020 checked 11m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 8/ 300 3% full Room to join
7-day average26peak 63
Rank · atomic number#594top 3%
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak153players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 153, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 153 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustafied.com … 36
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average 36/ 100
  4. 4 Ma Magic Rust — L… 24
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average 24/ 300
  5. 5 Ru Rusty Moose |E… 33
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  6. 6 Ma MANHUNT | ДЛЯ … 6
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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch Premium 6?

The map on [EU] Facepunch Premium 6 is procedural at size 4,500 with seed 1213159905, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] Facepunch Premium 6 configured, and what rules apply?

The name of [EU] Facepunch Premium 6 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it in Rust's Official tab in game. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [EU] Facepunch Premium 6 based in?

Going by its name rather than a tag, [EU] Facepunch Premium 6 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 79.137.98.161:28020 is the address it uses.

On what Rust version does [EU] Facepunch Premium 6 operate?

On Windows, [EU] Facepunch Premium 6 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU] Facepunch Premium 6 for staying online?

[EU] Facepunch Premium 6 is live as of now. According to the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU] Facepunch Premium 6 known for smooth running?

Server fps averaged 172 over the last 48 hours, with 123 as the lowest. Buildings, deployables and everything else in the world added up to as many as 210,674 entities. The highest memory usage was 7,467 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [EU] Facepunch Premium 6 wipe, and how often?

Once a month is all [EU] Facepunch Premium 6 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 8 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [EU] Facepunch Premium 6 involve?

Recent wipes on average reached 153 players at their busiest. 46 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on [EU] Facepunch Premium 6?

These are the tags [EU] Facepunch Premium 6 makes public for the server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^q (Premium): Entry is limited to players who hold Rust's premium status; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Facepunch Premium 6 appear in?

You will find [EU] Facepunch Premium 6 on the following Rust Data Lab lists: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.

Who operates [EU] Facepunch Premium 6?

124 other servers we track publish a playrust.com hostname as well, which makes one operator the likely runner of them and [EU] Facepunch Premium 6.

Player counts

What position does [EU] Facepunch Premium 6 hold among Rust servers?

[EU] Facepunch Premium 6 sits at #594 for seven-day player hours, placing it in the top 3% of ranked servers.

How many players does [EU] Facepunch Premium 6 have at the moment?

At the moment [EU] Facepunch Premium 6 has 8 of its 300 slots filled. The week's figures average 26 players and top out at 63. Over 48 hours, the highest average fell at 21:00 UTC, at 51 players.

How to join

What steps get you onto [EU] Facepunch Premium 6?

In Rust, press F1 and enter client.connect 79.137.98.161:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players 300 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.