Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group PvE · atomic number 1,343, its rank

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online EA 15.235.216.54:29013 checked 8m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 4/ 200 2% full Room to join
7-day average5peak 15
Rank · atomic number#1,343top 6% · #133 in EA
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 宗门 [坚果PVE]宗门师徒/死亡… 32
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 34 on average 32/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 16
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 16/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 13
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 12
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 12/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 10
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 10/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 10
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing set, and what settings are in force?

The name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing based in?

With its EA tag, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.235.216.54:29013 is the address it uses.

What Rust version does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing for staying online?

At the moment, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady performance?

In the last 48 hours, it averaged 58 server fps, with a low of 53. The entity count reached 189,054, including buildings, deployables and all other world items. Up to 5,924 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and at what time?

Once a month is all [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

On [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 14 players. The latest wipe's peak fell 39 hours after it began.

Where it appears

What should you understand from the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): In the browser it sits under East Asia: that is the tag list [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear in?

You will find [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

13 other servers we track publish a rustez.com hostname as well, which makes one operator the likely runner of them and [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing.

Player numbers

What position does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?

Seven-day player hours place [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #1,343 overall, #133 in Asia and in the top 6% of ranked servers.

How many players does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing have at the moment?

At the moment [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing has 4 of its 200 slots filled. The week's figures average 5 players and top out at 15. The busiest point in the last 48 hours came at 14:00 UTC, averaging 9 players.

Getting on

How can you connect to [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Open the console with F1 in Rust and type client.connect 15.235.216.54:29013. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustez.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.