Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 15,225, its rank

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Offline NA 154.9.164.185:28015 checked 13d ago

weekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,225top 70% · #1545 in NA
Last wipe26d agoweekly schedule
Next wipe1d 11hThu 29 Oct, 18:58 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:58 UTC, in 1d 11h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 11hThu 29 Oct, 18:58 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hThu 12 Nov, 18:58 UTC
  4. 22d 11hThu 19 Nov, 18:58 UTC
  5. 29d 11hThu 26 Nov, 18:58 UTC
  6. 36d 11hThu 3 Dec, 19:00 UTCFW
  7. 43d 11hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW26d ago 2 – running 0
Wed 30 Sep, 22:22 UTC27d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 No [US] Northnet … 0
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  3. 3 Br [US] Brits PvE… 123
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  4. 4 Ch Chrayntopia ♡ … 48
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  5. 5 Ru [US] RustEZ Sc… 27
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 27/ 200
  6. 6 Ru [US] RustEZ Su… 31
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Quick answers

from the figures on this page

Server setup

What map is in play on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a procedural map of size 4,500 with seed 79; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly set, and what settings are in force?

No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 154.9.164.185:28015 is the address it uses.

On what Rust version does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly operate?

Rust network protocol 2634 and build 167398 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses. The protocol must match for you to join; Steam will update your game.

How reliably does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stay online?

Right now Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline, with its last appearance 13 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe schedule

What is the wiping pattern on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Its tag guides the prediction, since Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's record holds too few wipes to confirm a schedule. The wipe after this one is due on Thursday 29 October at 18:58 UTC. 26 days 12 hours ago the current world was made. Weekly wipes are what its tags advertise.

On Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 15 hours in.

Lists and tags

What should you understand from the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carries?

The game's server browser reads the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear in?

The Rust Data Lab lists that include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly are: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly compare with other servers in the rankings?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #15,225 on seven-day player hours, #1,545 in North America, and in the top 70% of all ranked servers.

How full is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?

No live signal from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now, which was last seen 13 days 11 hours ago.

How to join

What steps get you onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

In Rust, press F1 and enter client.connect 154.9.164.185:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.