Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h137 Sampled every 5 min

Element card · group PvE · atomic number 5,786, its rank

(US) RustRaiders Pure PVE | Raidable Bases - Skills

Online 157.85.90.206:28015 checked 54m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average0peak 2
Rank · atomic number#5,786top 26%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 203
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 203/ 2,000
  2. 2 Ch Chrayntopia ♡ … 75
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 75/ 200
  3. 3 Ru [US] RustEZ Sc… 40
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40/ 200
  4. 4 Ru [US] RustEZ Su… 32
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32/ 200
  5. 5 Or Orange Dream |… 18
    Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 36 on average 18/ 200
  6. 6 Zo Zombie Land PV… 23
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The map on (US) RustRaiders Pure PVE | Raidable Bases - Skills is procedural at size 4,096 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: 4kM1O45SLD2ER_ver22.

How is (US) RustRaiders Pure PVE | Raidable Bases - Skills configured, and what rules apply?

Nothing in the name of (US) RustRaiders Pure PVE | Raidable Bases - Skills gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is (US) RustRaiders Pure PVE | Raidable Bases - Skills based in?

No region tag is published by (US) RustRaiders Pure PVE | Raidable Bases - Skills; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.90.206:28015 is the address it uses.

What Rust version does (US) RustRaiders Pure PVE | Raidable Bases - Skills currently run?

On Linux, (US) RustRaiders Pure PVE | Raidable Bases - Skills is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is (US) RustRaiders Pure PVE | Raidable Bases - Skills for staying online?

At the moment, (US) RustRaiders Pure PVE | Raidable Bases - Skills is online. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold a steady performance?

Server fps averaged 51 over the last 48 hours, with 21 as the lowest. The entity count reached 161,332, including buildings, deployables and all other world items. Memory use peaked at 6,464 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Too few wipes are on record for (US) RustRaiders Pure PVE | Raidable Bases - Skills to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was made.

On (US) RustRaiders Pure PVE | Raidable Bases - Skills, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 3 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags (US) RustRaiders Pure PVE | Raidable Bases - Skills carries?

These are the tags (US) RustRaiders Pure PVE | Raidable Bases - Skills makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does (US) RustRaiders Pure PVE | Raidable Bases - Skills come up?

You will find (US) RustRaiders Pure PVE | Raidable Bases - Skills on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold among Rust servers?

Player hours over the last week put (US) RustRaiders Pure PVE | Raidable Bases - Skills at #5,786, inside the top 26% of ranked servers.

How many players does (US) RustRaiders Pure PVE | Raidable Bases - Skills have at the moment?

Of 100 slots, 2 are taken on (US) RustRaiders Pure PVE | Raidable Bases - Skills right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 2 players.

How to join

How can you connect to (US) RustRaiders Pure PVE | Raidable Bases - Skills?

You can connect by pressing F1 in Rust and entering client.connect 157.85.90.206:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.