Rust Data LabData lab · live
Live readings Servers11,685 Players51,425 Populated3,180 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Official · atomic number 15,335, its rank

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe34d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap8.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC21d ago 0 – running 0
Fri 25 Sep, 04:27 UTC34d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC42d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 319
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 319/ 325
  2. 2 Ru Rusty Moose |E… 133
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 133/ 200
  3. 3 Ru Rustafied.com … 47
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 47/ 100
  4. 4 Ma Magic Rust — L… 117
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average 117/ 300
  5. 5 Ru Rusty Moose |E… 38
    Rusty Moose |EU Small| EU · groups of 8+ · monthly · 57 on average 38/ 200
  6. 6 Ru Rustafied.com … 20
    Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average 20/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Facepunch Tech Test?

A procedural map of size 4,500 with seed 211649 runs on [EU] Facepunch Tech Test, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] Facepunch Tech Test?

Nothing in the name of [EU] Facepunch Tech Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Rust lists it in the in-game Official tab. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts [EU] Facepunch Tech Test?

No region tag is published by [EU] Facepunch Tech Test; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.19.127.25:28015 is the address it uses.

Which Rust version is [EU] Facepunch Tech Test on?

Rust network protocol 2635 and build 169619 on Linux is what [EU] Facepunch Tech Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU] Facepunch Tech Test stay online?

Right now, [EU] Facepunch Tech Test is reachable. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU] Facepunch Tech Test hold a steady performance?

Server fps averaged 240 over the last 48 hours, with 240 as the lowest. The entity count reached 120,000, including buildings, deployables and all other world items. The highest memory usage was 4,438 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [EU] Facepunch Tech Test wipe, and how often?

Wiping once a month with the force wipe is what [EU] Facepunch Tech Test does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 34 days 5 hours ago. Its tags set out a wipe schedule of once a month.

On [EU] Facepunch Tech Test, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 6 when it didn't hold.

Tags, lists

How should you read the tags on [EU] Facepunch Tech Test?

The game's server browser reads the tags [EU] Facepunch Tech Test publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169619 (Build): It runs build 169619; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Facepunch Tech Test come up?

The Rust Data Lab lists that include [EU] Facepunch Tech Test are: Rust tutorial servers: the live sample, EU Rust servers, measured, Official Rust servers and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [EU] Facepunch Tech Test?

Sharing its playrust.com hostname with 124 other servers we track, [EU] Facepunch Tech Test is most likely run by the same operator as those.

Player numbers

How does [EU] Facepunch Tech Test compare with other servers in the rankings?

Player hours over the last week put [EU] Facepunch Tech Test at #15,335, inside the top 69% of ranked servers.

How full is [EU] Facepunch Tech Test right now?

[EU] Facepunch Tech Test has 0 players at the moment. Over seven days the mean player count is 0.

Connection

What steps get you onto [EU] Facepunch Tech Test?

Open the console with F1 in Rust and type client.connect 162.19.127.25:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169619
Build It runs build 169619.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.