Element card · group Vanilla · atomic number 10,019, its rank
JumpRust.com - Test
Offline EA 162.222.17.239:26666 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 12d 7hTue 10 Nov, 16:52 UTC
- 26d 7hTue 24 Nov, 16:52 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 40d 7hTue 8 Dec, 16:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC1d ago | – | – | running | 1 |
| Tue 27 Oct, 10:13 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 14:18 UTC3d ago | 1 | – | 1.8 days | 1 |
| Thu 22 Oct, 09:48 UTC6d ago | 1 | – | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on JumpRust.com - Test?
The map on JumpRust.com - Test is procedural at size 1,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: ✿ JumpRust.com日本™ FPS+.
What settings and rules apply on JumpRust.com - Test?
No gather rate appears in the name of JumpRust.com - Test. Group size is capped at 32 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does JumpRust.com - Test sit?
JumpRust.com - Test gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.222.17.239:26666.
Which Rust version is JumpRust.com - Test on?
On Windows, JumpRust.com - Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is JumpRust.com - Test for staying online?
JumpRust.com - Test is not online at the moment; the last sighting was 39 hours ago. About 13 minutes ago is when it last restarted, based on its uptime. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
How well does JumpRust.com - Test perform?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 503 entities. The highest memory usage was 1,128 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on JumpRust.com - Test?
Its tag guides the prediction, since JumpRust.com - Test's record holds too few wipes to confirm a schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 40 hours ago. A two-weekly wipe schedule is published in its tags.
On JumpRust.com - Test, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags JumpRust.com - Test carries?
The game's server browser reads the tags JumpRust.com - Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does JumpRust.com - Test appear in?
The Rust Data Lab lists that include JumpRust.com - Test are: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Whose server is JumpRust.com - Test?
Sharing its jumprust.com hostname with 15 other servers we track, JumpRust.com - Test is most likely run by the same operator as those.
Player counts
Against other Rust servers, where does JumpRust.com - Test place?
Seven-day player hours place JumpRust.com - Test at #10,019 overall, #452 in Asia and in the top 45% of ranked servers.
How full is JumpRust.com - Test right now?
The last recorded sighting of JumpRust.com - Test was 39 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.
Connection
How can you connect to JumpRust.com - Test?
You can connect by pressing F1 in Rust and entering client.connect 162.222.17.239:26666, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://jumprust.com.
