Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Vanilla · atomic number 10,019, its rank

JumpRust.com - Test

Offline EA 162.222.17.239:26666 checked 1d ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ ?
7-day average1peak 1
Rank · atomic number#10,019top 45% · #452 in EA
Last wipe1d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75110:0016:0017:00Wiped Tue 27 Oct, 10:13 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 45% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 12d 7hTue 10 Nov, 16:52 UTC
  3. 26d 7hTue 24 Nov, 16:52 UTC
  4. 35d 9hThu 3 Dec, 19:00 UTCFW
  5. 40d 7hTue 8 Dec, 16:52 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:52 UTC1d ago – – running 1
Tue 27 Oct, 10:13 UTC1d ago – – – 0
Sun 25 Oct, 14:18 UTC3d ago 1 – 1.8 days 1
Thu 22 Oct, 09:48 UTC6d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on JumpRust.com - Test?

The map on JumpRust.com - Test is procedural at size 1,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: ✿ JumpRust.com日本™ FPS+.

What settings and rules apply on JumpRust.com - Test?

No gather rate appears in the name of JumpRust.com - Test. Group size is capped at 32 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does JumpRust.com - Test sit?

JumpRust.com - Test gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.222.17.239:26666.

Which Rust version is JumpRust.com - Test on?

On Windows, JumpRust.com - Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is JumpRust.com - Test for staying online?

JumpRust.com - Test is not online at the moment; the last sighting was 39 hours ago. About 13 minutes ago is when it last restarted, based on its uptime. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

How well does JumpRust.com - Test perform?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 503 entities. The highest memory usage was 1,128 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on JumpRust.com - Test?

Its tag guides the prediction, since JumpRust.com - Test's record holds too few wipes to confirm a schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 40 hours ago. A two-weekly wipe schedule is published in its tags.

On JumpRust.com - Test, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags JumpRust.com - Test carries?

The game's server browser reads the tags JumpRust.com - Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts32 (Group limit): No team may exceed 32; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does JumpRust.com - Test appear in?

The Rust Data Lab lists that include JumpRust.com - Test are: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Whose server is JumpRust.com - Test?

Sharing its jumprust.com hostname with 15 other servers we track, JumpRust.com - Test is most likely run by the same operator as those.

Player counts

Against other Rust servers, where does JumpRust.com - Test place?

Seven-day player hours place JumpRust.com - Test at #10,019 overall, #452 in Asia and in the top 45% of ranked servers.

How full is JumpRust.com - Test right now?

The last recorded sighting of JumpRust.com - Test was 39 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

Connection

How can you connect to JumpRust.com - Test?

You can connect by pressing F1 in Rust and entering client.connect 162.222.17.239:26666, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://jumprust.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts32
Group limit No team may exceed 32.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.