Element card · group PvE · atomic number 9,741, its rank
Oblivion
Online NA 167.237.52.5:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:33 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Oblivion?
The map on Oblivion is procedural at size 4,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Oblivion set, and what settings are in force?
No gather rate appears in the name of Oblivion. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Oblivion?
With its NA tag, Oblivion places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.237.52.5:28015 is the address it uses.
On what Rust version does Oblivion operate?
Rust network protocol 2635 and build 168909 on Linux is what Oblivion uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Oblivion stay online?
Oblivion is live as of now. According to the uptime it reports, the last restart was about 3 days 11 hours ago. It was online for 80 of 168 hours in the last 7 full days, which is 48% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Does Oblivion hold a steady performance?
In the last 48 hours, it averaged 56 server fps, with a low of 45. The entity count reached 121,761, including buildings, deployables and all other world items. Up to 4,969 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on Oblivion, and at what time?
The record holds too few of Oblivion's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 3 hours ago.
What does a typical wipe day on Oblivion involve?
Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Oblivion?
These are the tags Oblivion makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oblivion come up?
The Rust Data Lab lists that include Oblivion are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Oblivion place?
Seven-day player hours place Oblivion at #9,741 overall, #1,270 in North America and in the top 44% of ranked servers.
How many players does Oblivion have at the moment?
Of 50 slots, 0 are taken on Oblivion right now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
Connection
How can you connect to Oblivion?
You can connect by pressing F1 in Rust and entering client.connect 167.237.52.5:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
