Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group PvE · atomic number 3,111, its rank

Hardcore PVE |US| Bi-Monthly Wipe

Online NA 168.100.160.13:28015 checked 10m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 50 6% full Room to join
7-day average1peak 4
Rank · atomic number#3,111top 14% · #518 in NA
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:49 UTC11d ago 3 – running 3
Sat 17 Oct, 10:43 UTC12d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 184
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 184/ 2,000
  2. 2 Ch Chrayntopia ♡ … 64
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 64/ 200
  3. 3 Ru [US] RustEZ Sc… 32
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 32/ 200
  4. 4 Ru [US] RustEZ Su… 28
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 28/ 200
  5. 5 He Hex US PVE Mon… 73
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 73/ 100
  6. 6 Zo Zombie Land PV… 13
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 13/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Hardcore PVE |US| Bi-Monthly Wipe?

A procedural map of size 4,500 with seed 1886280256 runs on Hardcore PVE |US| Bi-Monthly Wipe, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Hardcore PVE |US| Bi-Monthly Wipe?

The name of Hardcore PVE |US| Bi-Monthly Wipe carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Hardcore PVE |US| Bi-Monthly Wipe based in?

With its NA tag, Hardcore PVE |US| Bi-Monthly Wipe places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 168.100.160.13:28015 is the address it uses.

On what Rust version does Hardcore PVE |US| Bi-Monthly Wipe operate?

Rust network protocol 2635 and build 168909 on Linux is what Hardcore PVE |US| Bi-Monthly Wipe uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Hardcore PVE |US| Bi-Monthly Wipe for staying online?

Hardcore PVE |US| Bi-Monthly Wipe is live as of now. According to the uptime it reports, the last restart was about 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 16 October 2026.

Does Hardcore PVE |US| Bi-Monthly Wipe hold a steady performance?

The last 48 hours show an average of 26 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 136,121 entities. Up to 4,416 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Hardcore PVE |US| Bi-Monthly Wipe wipe, and how often?

Too few wipes are on record for Hardcore PVE |US| Bi-Monthly Wipe to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 19 hours ago.

What does a typical wipe day on Hardcore PVE |US| Bi-Monthly Wipe involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags Hardcore PVE |US| Bi-Monthly Wipe carries?

The game's server browser reads the tags Hardcore PVE |US| Bi-Monthly Wipe publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Hardcore PVE |US| Bi-Monthly Wipe appear in?

You will find Hardcore PVE |US| Bi-Monthly Wipe on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Hardcore PVE |US| Bi-Monthly Wipe hold among Rust servers?

Seven-day player hours place Hardcore PVE |US| Bi-Monthly Wipe at #3,111 overall, #518 in North America and in the top 14% of ranked servers.

How full is Hardcore PVE |US| Bi-Monthly Wipe right now?

At the moment Hardcore PVE |US| Bi-Monthly Wipe has 3 of its 50 slots filled. The week's figures average 1 players and top out at 4. Over 48 hours, the highest average fell at 20:00 UTC, at 4 players.

Getting on

What steps get you onto Hardcore PVE |US| Bi-Monthly Wipe?

You can connect by pressing F1 in Rust and entering client.connect 168.100.160.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.