Rust Data LabData lab · live
Live readings Servers11,696 Players45,884 Populated3,156 Fresh wipes · 3h101 Sampled every 5 min

Element card · group PvE · atomic number 15,322, its rank

MotoTalon_ RustServer

Offline 170.100.169.208:28015 checked 10d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,322top 70%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:05 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru [US] RustEZ Su… 35
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    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 28/ 100
  5. 5 Pv 1[PvE]Тульский… 8
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  6. 6 Zo Zombie Land PV… 42
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Quick answers

from the figures on this page

Map and rules

What map is in play on MotoTalon_ RustServer?

The map on MotoTalon_ RustServer is procedural, made by the game.

How is MotoTalon_ RustServer configured, and what rules apply?

The name of MotoTalon_ RustServer carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is MotoTalon_ RustServer based in?

No region is published by MotoTalon_ RustServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 170.100.169.208:28015 is the address it uses.

On what Rust version does MotoTalon_ RustServer operate?

Rust network protocol 2634 and build 167058 on Linux is what MotoTalon_ RustServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MotoTalon_ RustServer for staying online?

MotoTalon_ RustServer is not online at the moment; the last sighting was 10 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on MotoTalon_ RustServer?

Once a month is all MotoTalon_ RustServer wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 3 hours ago. Wipes monthly, according to the schedule in its tags.

On MotoTalon_ RustServer, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags MotoTalon_ RustServer carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list MotoTalon_ RustServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MotoTalon_ RustServer appear in?

You will find MotoTalon_ RustServer on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does MotoTalon_ RustServer compare with other servers in the rankings?

MotoTalon_ RustServer sits at #15,322 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is MotoTalon_ RustServer right now?

The last recorded sighting of MotoTalon_ RustServer was 10 days 13 hours ago, and it is offline now.

How to join

What is the way to join MotoTalon_ RustServer?

You can connect by pressing F1 in Rust and entering client.connect 170.100.169.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build Build number: 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.