Rust Data LabData lab · live
Live readings Servers11,814 Players69,594 Populated3,624 Fresh wipes · 3h187 Sampled every 5 min

Element card · group PvE · atomic number 5,859, its rank

Thankful's Place

Offline NA 173.237.37.198:2412 checked 1d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,859top 26% · #962 in NA
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 11

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:18 UTC13d ago 5 – running 0
Thu 1 Oct, 16:13 UTC27d ago 4 halved by day 11 14 days 0
Thu 17 Sep, 13:55 UTC41d ago 4 halved by day 11 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 129
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 129/ 2,000
  2. 2 Ch Chrayntopia ♡ … 34
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 34/ 200
  3. 3 Ru [US] RustEZ Sc… 26
    [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 26/ 200
  4. 4 Ru [US] RustEZ Su… 17
    [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 17/ 200
  5. 5 He Hex US PVE Mon… 57
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 57/ 100
  6. 6 Zo Zombie Land PV… 7
    Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 7/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Thankful's Place?

Thankful's Place runs a procedural map of size 3,000; the game generates it. Its map carries the name: NightmareInRustV1.5.

What rules has Thankful's Place set, and what settings are in force?

Nothing in the name of Thankful's Place gives a gather rate. You get up to 20 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Thankful's Place based in?

Thankful's Place gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 173.237.37.198:2412.

What Rust version does Thankful's Place currently run?

On Linux, Thankful's Place is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Thankful's Place for staying online?

Right now Thankful's Place is offline, with its last appearance 44 hours ago. The uptime it reports suggests it restarted roughly 19 minutes ago. It was online for 138 of 168 hours in the last 7 full days, which is 82% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Thankful's Place perform?

The last 48 hours show an average of 192 server fps and a minimum of 155. Buildings, deployables and everything else in the world added up to as many as 84,453 entities. The highest memory usage was 2,228 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Thankful's Place, and at what time?

With no fixed rhythm, Thankful's Place wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 20 hours ago the current world was made.

What does a typical wipe day on Thankful's Place involve?

Recent wipes on average reached 4 players at their busiest. 24 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 11.

Lists and tags

How should you read the tags on Thankful's Place?

These are the tags Thankful's Place makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Thankful's Place appear in?

The Rust Data Lab lists that include Thankful's Place are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Thankful's Place compare with other servers in the rankings?

Player hours for the past seven days give Thankful's Place #5,859, #962 in North America, and a place in the top 26% of ranked servers.

How full is Thankful's Place right now?

No live signal from Thankful's Place right now, which was last seen 44 hours ago. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 15:00 UTC, at 1 players.

How to join

What is the way to join Thankful's Place?

Open the console with F1 in Rust and type client.connect 173.237.37.198:2412. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players 200 is the slot count.
ts20
Group limit No team may exceed 20.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.