Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Modded · atomic number 494, its rank

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10

Online 185.207.214.134:20000 checked 10m ago

2x trio weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 232/ 240 97% full · 10 in queue Near capacity Queue
7-day average31peak 233
Rank · atomic number#494top 2%
Last wipe1d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 10:02 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:02 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, and #54 of the trio servers (top 9%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 5d 15h. Every Monday at 10:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak44players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 5d 15hMon 2 Nov, 10:02 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 15hMon 9 Nov, 10:02 UTC
  4. 19d 15hMon 16 Nov, 10:02 UTC
  5. 26d 15hMon 23 Nov, 10:02 UTC
  6. 33d 15hMon 30 Nov, 10:02 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 15hMon 7 Dec, 10:02 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:02 UTC1d ago – – running 8
Mon 19 Oct, 10:01 UTC8d ago 38 halved by day 5 7 days 5
Mon 12 Oct, 10:02 UTC15d ago 28 halved by day 6 7 days 2
Mon 5 Oct, 10:02 UTC22d ago 66 halved by day 3 7 days 24
Mon 28 Sep, 10:01 UTC29d ago 51 held half 7 days 2
Mon 21 Sep, 10:01 UTC36d ago 55 halved by day 2 7 days 4
Mon 14 Sep, 10:02 UTC43d ago 52 halved by day 5 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 198
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 239 on average 198/ 500
  2. 2 Wa WARBANDITS.GG … 230
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 231 on average 230/ 250
  3. 3 Mi MIRAGE RUST | … 430
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 89 on average 430/ 500
  4. 4 St [EU] Stevious … 13
    [EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 68 on average 13/ 150
  5. 5 Eu EU Limitless 2… 69
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 63 on average 69/ 200
  6. 6 Bl Blood Rust - Y… 29
    Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 57 on average 29/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 runs a procedural map of size 4,000 with seed 1112022; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Baйп был 1д нaзaд.

How is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 configured, and what rules apply?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 carries a 2x gather rate, as its name states. A group can hold 3 players at most (trio). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 based in?

Going by its name rather than a tag, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.134:20000.

On what Rust version does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 operate?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 stay online?

Right now, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is reachable. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 known for smooth running?

In the last 48 hours, it averaged 48 server fps, with a low of 48. The maximum entity count was 228,325, covering buildings, deployables and all else in the world. Up to 5,395 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 wipe, and how often?

Wipes on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 follow this rhythm: every Monday at 10:02 UTC. The wipe after this one is due on Monday 2 November at 10:02 UTC. The world it is running now dates from 32 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 involve?

At their busiest, recent wipes averaged 44 players. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 20% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Tags, lists

Which meanings sit behind the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The game's server browser reads the tags Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp240 (Max players): 240 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 come up?

You will find Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 25+ on average.

Who operates Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

35 other servers we track publish a magicrust.gg hostname as well, which makes one operator the likely runner of them and Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10.

Player counts

What position does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 hold among Rust servers?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sits at #494 for seven-day player hours, placing it in the top 2% of ranked servers. Within trio, its rank is #54.

What does the current player count on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 tell you?

On Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, 232 of 240 slots are filled and 10 players are queued. Averaged over the past week: 31 players, peaking at 233. Peak time in the past 48 hours: 11:00 UTC, when the average was 229 players.

Getting on

How can you connect to Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.134:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://magicrust.gg/serv11.

Server tags

what each one means

Published as mp240,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp240
Max players 240 is the slot count.
ts3
Group limit No team may exceed 3.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp1
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.