Element card · group Modded · atomic number 494, its rank
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10
Online 185.207.214.134:20000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 2% of all ranked servers, and #54 of the trio servers (top 9%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 5d 15h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- 5d 15hMon 2 Nov, 10:02 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 12d 15hMon 9 Nov, 10:02 UTC
- 19d 15hMon 16 Nov, 10:02 UTC
- 26d 15hMon 23 Nov, 10:02 UTC
- 33d 15hMon 30 Nov, 10:02 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 40d 15hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC1d ago | – | – | running | 8 |
| Mon 19 Oct, 10:01 UTC8d ago | 38 | halved by day 5 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC15d ago | 28 | halved by day 6 | 7 days | 2 |
| Mon 5 Oct, 10:02 UTC22d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC29d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC36d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC43d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 runs a procedural map of size 4,000 with seed 1112022; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Baйп был 1д нaзaд.
How is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 configured, and what rules apply?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 carries a 2x gather rate, as its name states. A group can hold 3 players at most (trio). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 based in?
Going by its name rather than a tag, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.134:20000.
On what Rust version does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 operate?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 stay online?
Right now, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is reachable. About 12 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 known for smooth running?
In the last 48 hours, it averaged 48 server fps, with a low of 48. The maximum entity count was 228,325, covering buildings, deployables and all else in the world. Up to 5,395 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 wipe, and how often?
Wipes on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 follow this rhythm: every Monday at 10:02 UTC. The wipe after this one is due on Monday 2 November at 10:02 UTC. The world it is running now dates from 32 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 involve?
At their busiest, recent wipes averaged 44 players. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 20% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Tags, lists
Which meanings sit behind the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
The game's server browser reads the tags Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp240 (Max players): 240 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 come up?
You will find Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 25+ on average.
Who operates Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
35 other servers we track publish a magicrust.gg hostname as well, which makes one operator the likely runner of them and Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10.
Player counts
What position does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 hold among Rust servers?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sits at #494 for seven-day player hours, placing it in the top 2% of ranked servers. Within trio, its rank is #54.
What does the current player count on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 tell you?
On Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, 232 of 240 slots are filled and 10 players are queued. Averaged over the past week: 31 players, peaking at 233. Peak time in the past 48 hours: 11:00 UTC, when the average was 229 players.
Getting on
How can you connect to Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
You can connect by pressing F1 in Rust and entering client.connect 185.207.214.134:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://magicrust.gg/serv11.
