Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Modded · atomic number 198, its rank

Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10

Online 185.207.214.25:20000 checked 10m ago

2x trio weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 286/ 340 84% full Filling
7-day average88peak 374
Rank · atomic number#198top 0.9%
Last wipe1d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 10:03 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:03 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.9% of all ranked servers, and #21 of the trio servers (top 3%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:03 UTC, in 5d 15h. Every Monday at 10:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak237players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. 5d 15hMon 2 Nov, 10:03 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 15hMon 9 Nov, 10:03 UTC
  4. 19d 15hMon 16 Nov, 10:03 UTC
  5. 26d 15hMon 23 Nov, 10:03 UTC
  6. 33d 15hMon 30 Nov, 10:03 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 15hMon 7 Dec, 10:03 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 8 hours in, with 56 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:03 UTC1d ago – – running 15
Mon 19 Oct, 10:01 UTC8d ago 236+56 queue halved by day 4 7 days 8
Mon 12 Oct, 10:03 UTC15d ago 236+62 queue halved by day 3 7 days 8
Mon 5 Oct, 10:02 UTC22d ago 239+60 queue halved by day 3 7 days 122
Mon 28 Sep, 10:01 UTC29d ago 237+55 queue held half 7 days 6
Mon 21 Sep, 10:01 UTC36d ago 237+67 queue halved by day 4 7 days 12
Mon 14 Sep, 10:01 UTC43d ago 257+63 queue halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 198
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 239 on average 198/ 500
  2. 2 Wa WARBANDITS.GG … 230
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 231 on average 230/ 250
  3. 3 Mi MIRAGE RUST | … 430
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 89 on average 430/ 500
  4. 4 St [EU] Stevious … 13
    [EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 68 on average 13/ 150
  5. 5 Eu EU Limitless 2… 69
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 63 on average 69/ 200
  6. 6 Bl Blood Rust - Y… 29
    Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 57 on average 29/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The map on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Baйп был 1д нaзaд.

What settings and rules apply on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

According to its name, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 runs 2x gather. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 based in?

No region tag is published by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.207.214.25:20000.

Which Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 stay up, and how reliable is its uptime?

At the moment, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is online. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 perform?

In the last 48 hours, it averaged 47 server fps, with a low of 16. The entity count reached 340,779, including buildings, deployables and all other world items. Up to 8,192 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

Wipes on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 follow this rhythm: every Monday at 10:03 UTC. Due next on Monday 2 November at 10:03 UTC is its wipe. The world it is running now dates from 32 hours ago. The tags state that wipes happen weekly.

How does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 look on the day of a wipe?

Recent wipes on average reached 237 players at their busiest. A peak 8 hours after the latest wipe, plus 56 more in the queue. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.5.

Lists and tags

What should you understand from the tags Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 carries?

gmrust (Game mode): Survival in the standard Rust style; mp340 (Max players): 340 is the slot count; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp4 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 appear in?

You will find Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.

Whose server is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The magicrust.gg hostname Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 publishes also appears on 35 other servers we track, so the same operator most likely runs them.

Player counts

How does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 compare with other servers in the rankings?

Player hours over the last week put Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 at #198, inside the top 0.9% of ranked servers. In the trio category it ranks #21.

How many players does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 have at the moment?

At the moment Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 has 286 of its 340 slots filled. A seven-day sample gives 88 players on average and 374 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 368 players.

How to join

What is the way to join Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.25:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://magicrust.gg/serv6.

Server tags

what each one means

Published as mp340,ptrak,jp4,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp340
Max players 340 is the slot count.
ts3
Group limit No team may exceed 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

jp4
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.