Rust Data LabData lab · live
Live readings Servers11,760 Players62,257 Populated3,509 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 15,405, its rank

Pookie's Playground PVP

Online 195.60.167.77:28015 checked 8m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Re [PvE] Relic | … 69
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  3. 3 Ru [US] RustEZ Su… 42
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  4. 4 Pv 1[PvE]Тульский… 26
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  5. 5 原倍 [坚果PVE]原倍养老/打怪… 19
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 36 on average 19/ 100
  6. 6 Zo Zombie Land PV… 39
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Quick answers

from the figures on this page

Map and rules

What map is in play on Pookie's Playground PVP?

Pookie's Playground PVP runs a procedural map of size 4,500 with seed 824135969; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Pookie's Playground PVP set, and what settings are in force?

Nothing in the name of Pookie's Playground PVP gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Pookie's Playground PVP based in?

No region is published by Pookie's Playground PVP. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 195.60.167.77:28015.

On what Rust version does Pookie's Playground PVP operate?

On Linux, Pookie's Playground PVP is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Pookie's Playground PVP for staying online?

Pookie's Playground PVP is live as of now. The uptime it reports suggests it restarted roughly 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Pookie's Playground PVP known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 17. Buildings, deployables and everything else in the world added up to as many as 125,714 entities. The highest memory usage was 4,144 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Pookie's Playground PVP, and at what time?

The only wipe on Pookie's Playground PVP is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Pookie's Playground PVP involve?

At their busiest, recent wipes averaged 1 players. 15 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Pookie's Playground PVP?

These are the tags Pookie's Playground PVP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Pookie's Playground PVP appear in?

You will find Pookie's Playground PVP on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does Pookie's Playground PVP compare with other servers in the rankings?

Player hours over the last week put Pookie's Playground PVP at #15,405, inside the top 69% of ranked servers.

How full is Pookie's Playground PVP right now?

Of 300 slots, 0 are taken on Pookie's Playground PVP right now. The past week gives an average of 0 players.

Connection

What steps get you onto Pookie's Playground PVP?

You can connect by pressing F1 in Rust and entering client.connect 195.60.167.77:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/CqYHrfvs.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.