Element card · group PvE · atomic number 13,584, its rank
Pookie's Playground PVE! Monthly!
Online 195.60.167.77:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pookie's Playground PVE! Monthly!?
The map on Pookie's Playground PVE! Monthly! is procedural at size 4,500 with seed 980438657, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Pookie's Playground PVE! Monthly! set, and what settings are in force?
Nothing in the name of Pookie's Playground PVE! Monthly! gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Pookie's Playground PVE! Monthly! based in?
Nothing about a region is published by Pookie's Playground PVE! Monthly!. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 195.60.167.77:29015.
What Rust version does Pookie's Playground PVE! Monthly! currently run?
On Linux, Pookie's Playground PVE! Monthly! is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Pookie's Playground PVE! Monthly! stay up, and how reliable is its uptime?
Right now, Pookie's Playground PVE! Monthly! is reachable. The uptime it reports suggests it restarted roughly 4 minutes ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Pookie's Playground PVE! Monthly! perform?
In the last 48 hours, it averaged 60 server fps, with a low of 57. The entity count reached 126,405, including buildings, deployables and all other world items. Memory use peaked at 4,372 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Pookie's Playground PVE! Monthly!?
Wiping once a month with the force wipe is what Pookie's Playground PVE! Monthly! does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 8 hours ago. Wipes monthly, according to the schedule in its tags.
How does Pookie's Playground PVE! Monthly! look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
What should you understand from the tags Pookie's Playground PVE! Monthly! carries?
The game's server browser reads the tags Pookie's Playground PVE! Monthly! publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Pookie's Playground PVE! Monthly! come up?
The Rust Data Lab lists that include Pookie's Playground PVE! Monthly! are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does Pookie's Playground PVE! Monthly! compare with other servers in the rankings?
The seven-day player-hours table has Pookie's Playground PVE! Monthly! at #13,584, in the top 61% of ranked servers.
How many players does Pookie's Playground PVE! Monthly! have at the moment?
At the moment Pookie's Playground PVE! Monthly! has 0 of its 300 slots filled. The week's figures average 0 players and top out at 1.
Connection
How can you connect to Pookie's Playground PVE! Monthly!?
You can connect by pressing F1 in Rust and entering client.connect 195.60.167.77:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/CqYHrfvs.