Element card · group PvE · atomic number 15,323, its rank
Project NOVA
Online 199.115.72.20:10000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC24d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 1 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Project NOVA?
Project NOVA runs a procedural map of size 4,500 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
What rules has Project NOVA set, and what settings are in force?
Nothing in the name of Project NOVA gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Project NOVA?
No region is published by Project NOVA. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 199.115.72.20:10000.
Which Rust version is Project NOVA on?
Rust network protocol 2634 and build 166652 on Linux is what Project NOVA uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Project NOVA stay up, and how reliable is its uptime?
At the moment, Project NOVA is online. The uptime it reports suggests it restarted roughly 5 days 17 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Project NOVA hold a steady performance?
In the last 48 hours, it averaged 216 server fps, with a low of 150. Buildings, deployables and everything else in the world added up to as many as 149,175 entities. Up to 5,200 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on Project NOVA, and at what time?
Once a month is all Project NOVA wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 24 days 21 hours ago. A monthly wipe schedule is what its tags publish.
How does Project NOVA look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
How should you read the tags on Project NOVA?
The game's server browser reads the tags Project NOVA publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Project NOVA appear in?
The Rust Data Lab lists that include Project NOVA are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Project NOVA hold among Rust servers?
Project NOVA sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Project NOVA tell you?
At the moment Project NOVA has 0 of its 40 slots filled. Over seven days the mean player count is 0.
Connection
What steps get you onto Project NOVA?
Open the console with F1 in Rust and type client.connect 199.115.72.20:10000. The Launch Rust button on this page does the same job through Steam.